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A quick burst of speed either forward or backward whilst in the air.
A person leading a double life. This character has more than one way in which they present themselves to the world.
Characters either begin with multiple outfits, unlock them through play, or purchase them as in-game items. These costumes are sometimes integral to play.
Body armor in games acts as additional protection. In most cases, when a player takes damage that would completely affect their health, their body armor reduces the damage taken or takes the damage instead.
A boss fight is a culminating challenge that pits the player against one or more enemies representing a greater threat and/or difficulty than those previously faced. These scenarios typically feature unique antagonists.
Sometimes, rather than building a character model from scratch, a developer will sometimes use a real person as a template and use his or her physical attributes to create a similar character model to be used in their video game. In some cases that real reason will appear as themselves in games.
A concept in games with multiple characters, a screen with pictures of all playable characters with the possibility of stat listings.
Comic book or manga characters who are also in video games. There are tons of games with superheros such as Batman and Spider-Man out there.
The CP System is a family of arcade system hardware manufactured by Capcom for their arcade games from 1988 to 1999, including the Street Fighter II and Street Fighter III games.
Video games that are based on comic books, manga and graphic novels.
Sometimes movies are based on comic books, many of these movies go on to gain video game adaptations.
Whether it be Mario vs. Bowser, Jedi vs. Sith, Link vs. Ganon, or Elves vs. Orcs, the forces of good are in an eternal battle with the hordes of evil.
Uses Havok Physics in the game Marvel: Ultimate Alliance 2.
War Machine homages Iron Man a few times.
Video games developed in Japan but based on Western IPs.
The small models within the Lego franchise which represent people. They appear almost in every Lego game.
These games are based off of established licenses, such as movies, comics, or TV shows. Examples are the James Bond 007 and Spider-Man franchises.
You don't necessarily need superpowers in order to be a superhero. Training, gadgets and a good amount of wit may be all you need as an excuse to wear tights and a cape. The same also applies to supervillians.
A physics system used to procedurally generate body movement similar to rag dolls.
S.H.I.E.L.D. is a crime fighting organization in the Marvel universe.
A person leading a double life. Many comic book characters have one and sometimes the plot of their stories is keeping their secret identities a secret.
In fighting games, Super Armor is a property that prevents a character from flinching when hit by an opponent's attack, though he or she still suffers damage of some sort.
Strength beyond normal human bounds, i.e. lifting cars, bending metals, shattering a street with one's fist.
A superhero is a fictional character of unprecedented physical prowess dedicated to acts of derring-do in the public interest.
James Rhodes was an Avenger while he filled in for Tony Stark as Iron Man, and recently has been a member of the Secret Avengers.
Video games that, for better or for worse, are based on an existing non-video game franchise. Usually drawn from movies, tie-in games have also been made about TV shows, novels, and even one-hit wonder pop bands.
"Every marine a rifleman" is one of the mottos of America's toughest fighting force. Tasked with projecting might through amphibious operations as well as acting as shock assault infantry, the Marines have taken on an added significance during the War on Terror.
War is a series of organized conflicts carried on by force of arms between two or more nations or groups. Whether it never changes or has already changed is up for debate.
Zoning Characters (also called Keepaway Characters) is an archetype that use long range attacks to the control space in fighting games.
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