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Game » consists of 1 releases. Released 1988
Games with stories that involve aliens invading another planet.
Bonus levels, rounds, or stages give players a chance to gain extra points, powerups, or lives. Occasionally bonus stages will play completely different than the rest of the game, like as a slot machine or pinball minigame.
Bosses are enemies that fight you at the end of a level or at a significant point in the story.
A boss fight is a culminating challenge that pits the player against one or more enemies representing a greater threat and/or difficulty than those previously faced. These scenarios typically feature unique antagonists.
Currency has all forms in video games. It is used to buy characters, vehicles, weapons, and more.
Sometimes you want a challenge, sometimes you wanna coast.
Sometimes, enemies will explode (usually when shot at) and will cause damage to the player.
A powerful release of energy. This energy is usually expelled in all directions very quickly, typically giving off orange or red flames.
Games in which vehicles do not have infinite fuel and that may require the player to refill the gas tank in order to continue driving or piloting.
The concept of lives in video games evolved to let the player get a second chance after failing once. The most recognizable symbol is the heart.
Armed forces. The arm of government that deals with fighting wars and protecting a nation from external or internal threats
Porting is a term used when a game designed to run on one platform is converted to run on a different platform. Quality varies, though some titles are packaged with extras.
Power Ups can be used to give the controlling character, or any other character, temporary or permanent upgrades.
Sometimes, a company will promote its game by offering prizes to players who can complete certain tasks. Prizes can range from a shirt to a million dollars.
A term used to describe the flow of action in a typical action game, where the pace is pre-defined to feature fast action and require quick reflexes. As the name suggests, these are games where the player character can run and shoot at the same time.
No point in gathering coins, gold, gil, money, or whatever if you can't buy anything with it.
Tank controls refers to a movement style in third person games where the character, not the camera, is used as the point of reference when choosing which control moves them in a given direction.
It's the designer's go-to guy. If they want to steer a player in a given direction they'll lock an in game door and force the player to find a way to either unlock it or find an alternate route.
When a certain amount of time is given to the player to reach a goal or finish an objective.
A game perspective that views the action from above, commonly at a fixed position and/or rotation.
Sometimes, publishers find ways to release games for consoles by illicit means to get around the console makers' hardware restrictions and licensing policies. Examples of these games include Action 52 and Bible Adventures on the NES.
Vertical scrolling is when the screen scrolls along the y-axis. In a vertical scrolling game the player usually starts from the bottom of the screen and moves up. They are also almost always presented in a top-down perspective.
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