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Considered one of the most frequent and controversial implements of destruction in video games and real life, guns are devices that fire projectiles with explosive force.
Cars go places. Hopefully fast.
A tree is a perennial woody plant. Trees are often used in games as a natural wall, providing a barrier as well as cover. Many games also use them to make their environments looks more natural and attractive.
Used to open doors, or anything else that is locked. In any game where the player has an inventory, it's a safe bet that a key will appear at some point.
A ball of hot flickering fire. Usually thrown from the hero's hand into the squealing face of the enemy.
The weapon of choice for accuracy at long distances. The sniper rifle's slow rate of fire makes it ineffective for close range combat, but its high calibre round ensures that it inflicts maximum damage against the target.
Lava is molten rock, usually from the interior of a planet, and in games is often used as a hazard to players, or as a visible gameplay-area boundary.
Helicopters are flying vehicles, typically with a single large main rotor to maintain lift with a tail rotor to counter rotation induced by this main rotor. They are useful in air to ground combat as well as for quickly inserting and recovering infantry close to the front line.
When referring to cigarettes, one is normally referring to a tobacco cigarette, although the term cigarette can be applied to similar objects containing things other than tobacco.
Even though water in games tends to bring about death, we all still hold it near and dear to us. After all, the human body is comprised mostly of it.
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