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thejasonsigler's Articles

Ever since the second game in the franchise, Assassin's Creed has always provided a plethora of extracurriculars for the globe-trotting assassin. Feathers, treasures, recruits (after Brotherhood ), real estate, synchronization events, the list gets more and more bloated with each new iteration. Outside of the recruits you can draft into your cause, the results of this collect-a-thon are largely...

Glitches can be fun. They can help alleviate frustration with some well-timed slapstick (cue the Yakity Sax), they unite us under the umbrella that we are all playing a broken game and they show that not even the best game is free from some busted-ass gameplay. The bugs and gameplay oddities that I experienced while playing Saint's Row: The Third go beyond fun and mirth. No, these infestations...

Going into this game, the hype and praise was deafening. "Best stealth in a video game ever!" "Finally, stealth in a game that doesn't suck!" "The team from Shank gets it right!" It's dismissive to say this didn't inform my playthrough, though I will admit it was quite a bit of fun wholly based on its own merits. Please, check on your buddy. That seems like the logical thing to do here, right?...

Since the day my wife and I brought our Wii home (this after we both squatted for the console on launch night) , we have craved co-op experiences on Nintendo's inclusive gaming platform, devouring the best multiplayer games that Nintendo offers. Super Mario Galaxy 1 and 2 offered at least a hint of a reason for one of us to pick a Wiimote and tag along, and Kirby's Epic Yarn had her in stitches...

After listening to countless gaming podcasts and reevaluating my enjoyment with the gaming industry, I've decided to leverage my GameFly subscription on the side of quantity, not quality. To that end, I provide these reviews, formulated In A Matter Of Hours. Having heard so many divisive opinions on this game, I figured it was time I add it to the queue and form my own. Ultimately, this Team Ni...

I played two games and a demo last night, and though Zeno Clash (demo) and Just Cause 2 (game) are great in their own right, the one that really continues to wow me is Cave Story. I downloaded this after hearing all the low-level hype and watching the Quick Look on it. Not only am I having a blast with the throwback art style and gameplay, but after getting stuck for the first time, I've discov...

After having to restart my Just Cause 2 session when my NPC escort character refused to move forward, even after I blasted him in the face TWICE with my previously mounted mini-gun (sending him hilariously careening into the jungle backdrop), I was quick to recall all the other similar glitchy moments I've had in open-world games over the years. GTA, inFAMOUS, Fable, etc., what do you recall as...

The style with which I play my games has been bothering me in recent years, pretty much since the advent of the podcast. It seems that these gaming shows, Giant Bombcast included, are so intent on covering what's new and fresh that I, as an avid follower, want to keep up with them so that I feel like I'm in on the conversation. This drives me to play the latest and greatest games, which as we a...

Oh, that's not how that works, is it? I stumbled onto Giant Bomb through the guys over at Rebel FM (Arthur Gies mentioned it's the funniest podcast he listens to, so I had to give it a shot) and it turns out I have another connection to the fellas in that I'm friends with a guy who helped put together this very website (what up, Django?). I'm a huge fan of sites that display their character for...