E3 2011 Most Anticipated Games
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Member since Dec 6, 2025
Upon first starting up Ghost Trick, the first thing that impresses is the graphics. Simple and understated models are the name of the game here, but the fluidity of the sprite animation (or is it polygonal? Too good to tell) is amazing, bringing the characters to life in ways that I haven't before seen on the DS. The characters appear fairly large on the screen, fitting since the wacky yet grounded cast is the main…
Let it be known that after the release of God of War III, the practice of upgrading graphics and carrying over the same tired mechanics shall be known as... SUCCESS! At least as far as the market is concerned. Yes, this journey with Kratos through the trenches of days-old warfare is a beautiful one, but the same frustrations from the first two games in terms of combat and mechanics (quick-time events are lazy…
Though I didn't actually finish inFAMOUS out of pure frustration, my time with the game was generally positive. The expansive city provides lots of collecting opportunities, all essential if you want to be the best (or worst) man you can be. The Crackdown-like collecting of shards to increase your power/life bar is a good incentive at first, but eventually it just breaks down to an OCD grabfest (gotta catch 'em…
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Mar 25, 2013
Ever since the second game in the franchise, Assassin's Creed has always provided a plethora of extracurriculars for the globe-trotting assassin. Feathers, treasures, recruits (after Brotherhood ), real estate, synchronization events, the list gets more and more bloated with each new iteration. Outside of the recruits you can draft into your cause, the results of this collect-a-thon are largely...
Feb 27, 2013
Glitches can be fun. They can help alleviate frustration with some well-timed slapstick (cue the Yakity Sax), they unite us under the umbrella that we are all playing a broken game and they show that not even the best game is free from some busted-ass gameplay. The bugs and gameplay oddities that I experienced while playing Saint's Row: The Third go beyond fun and mirth. No, these infestations...
Feb 1, 2013
Going into this game, the hype and praise was deafening. "Best stealth in a video game ever!" "Finally, stealth in a game that doesn't suck!" "The team from Shank gets it right!" It's dismissive to say this didn't inform my playthrough, though I will admit it was quite a bit of fun wholly based on its own merits. Please, check on your buddy. That seems like the logical thing to do here, right?...
Jan 14, 2013
Since the day my wife and I brought our Wii home (this after we both squatted for the console on launch night) , we have craved co-op experiences on Nintendo's inclusive gaming platform, devouring the best multiplayer games that Nintendo offers. Super Mario Galaxy 1 and 2 offered at least a hint of a reason for one of us to pick a Wiimote and tag along, and Kirby's Epic Yarn had her in stitches...
Oct 14, 2010
After listening to countless gaming podcasts and reevaluating my enjoyment with the gaming industry, I've decided to leverage my GameFly subscription on the side of quantity, not quality. To that end, I provide these reviews, formulated In A Matter Of Hours. Having heard so many divisive opinions on this game, I figured it was time I add it to the queue and form my own. Ultimately, this Team Ni...
May 11, 2010
I played two games and a demo last night, and though Zeno Clash (demo) and Just Cause 2 (game) are great in their own right, the one that really continues to wow me is Cave Story. I downloaded this after hearing all the low-level hype and watching the Quick Look on it. Not only am I having a blast with the throwback art style and gameplay, but after getting stuck for the first time, I've discov...
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