Blogging and Shin Megami Tensei
by musim
So I really don't have any use for this blog. I have a way too many blogs as is. Most of what I write is on wordpress and streamlined to other websites as such. And honestly, I love RPG's and while I do listen to Giant Bombcast and am entertained, they barely have anything good to say about RPG's. Its RPG has reached the heights of racism with the token RPG member of the cast occasionally showi...
So I really don't have any use for this blog. I have a way too many blogs as is. Most of what I write is on wordpress and streamlined to other websites as such. And honestly, I love RPG's and while I do listen to Giant Bombcast and am entertained, they barely have anything good to say about RPG's. Its RPG has reached the heights of racism with the token RPG member of the cast occasionally showing. Its not a serious gripe, if anything its a really funny realism and not meant as a knock to anyone. RPG's simply don't sell as well as FPS games. I'm really only stating this as to why I haven't blogged on here yet and why I don't feel much compulsion to.
Now the website is very much an interesting creation and I've noticed they've really taken the whole acheivement/trophy bit that most video game websites have incorporated and taken it way, way out there. I mean talk about an awesome idea, a website that aspires to be the wikipedia of video games, where you let the users do a ton of the work.
So I just performed my first edit only to realize its going to be declined after reading the description of the entry. Yes I added the rest of the SMT games to the SMT entry. Oh I am very well aware that there is differentiation between SMT and MT in Japan but I do not see the Japanese language option on the site, which leads me to believe that the entries should be based on US releases and standards. And in the US, its all SMT. Now do I actually care about the inevitable decline? Not at all.
SMT is actually my favorite video game series. I own all the US releases except for the demi-kids releases and I haven't bothered with the MMORPG as I don't like MMORPG's. Pretty much I contracted Hotchkin's Lymphoma in 2004 (oh yeah, I just pulled the cancer card) and picked up SMT: Nocturne. I put hours and hours and hours into that game as I went through chemotherapy. I have never encountered a game before a sense that had such an atmosphere and in game history as Nocturne. The sheer amount of philospohy combined with demon fusion and the creative "press turn" system was complete biss for me. I've since been impressed by almost every entry in the series since. A very interesting historical read of the Megami Tensei series can be found here:
http://hg101.kontek.net/megaten/megaten.htm