Starcraft 2 1v1 is like taking an exam..
by darkstar
We require more Vespene Gas. I was thinking about why I don't necessarily want to play Starcraft 2 all the time even though I think it's a great game. It is because of how formulaic some of the matches tend to be, mostly on a one-on-one basis. The best comparison I could come up with is that it is like taking an exam in school. Each match requires to you to essentially answer a bunch of questio...
We require more Vespene Gas. I was thinking about why I don't necessarily want to play Starcraft 2 all the time even though I think it's a great game. It is because of how formulaic some of the matches tend to be, mostly on a one-on-one basis. The best comparison I could come up with is that it is like taking an exam in school. Each match requires to you to essentially answer a bunch of questions rapid fire and on time. Then later in the match you find out if chose the right answers and if you made those choices fast enough. If you didn't then you lose.
Saying it like that though makes it sound very tedious, when actually it's not too bad when you actually play it. The problem with it is that it's that exam like feeling you start to feel before you queue up to have a match against another person. I find myself constantly staring at the SC2 menu screen, not hitting the find match button only because I feel that strange anxiety over the match. Once I psych myself into it though I do enjoy the match.
I find that playing 2v2 is a lot less stressful as you have someone there with you to take some of the pressure off. If you make a mistake generally your buddy can cover for you until you get back up to speed.
Skill might also have something to do with it. Being a beginner I feel like almost 70% of the matches I play I'm going to lose. But that isn't necessarily a bad thing either. Each loss teaches you something new almost guaranteed. All you have to do is ask yourself what you did wrong, or what you could have done to stop the enemy. The solution is usually pretty obvious unless the game is unbalanced (which I like to claim often, but it's really not too bad).
So in short, I need to play more, but I just find myself playing less stressful games more than I do Starcraft. If I actually worked on my skill in the game it probably wouldn't be so stressful. That's almost one of the problems with the game, is that barrier for entry. Most new RTS players aren't going to want to stress out about the game for a few months until they get good. But maybe with the Challenge system fully in place to teach common tactics, people will feel more inclined to play.