Practicing and 3v3
After watching some of the Day[9] dailies, I decided to start working on my mechanics. I upped the DPI on my mouse, since I didn't think it was fast enough at work. It worked well with the second monitor at 4000 DPI without any acceleration. However, that was way too sensitive for StarCraft II. For the time being, I've left it set at 3000 DPI (instead of 2000 DPI) and it seems to work well. I'm...
After watching some of the Day[9] dailies, I decided to start working on my mechanics. I upped the DPI on my mouse, since I didn't think it was fast enough at work. It worked well with the second monitor at 4000 DPI without any acceleration. However, that was way too sensitive for StarCraft II. For the time being, I've left it set at 3000 DPI (instead of 2000 DPI) and it seems to work well. I'm overshooting clicking a little bit, but I think I need to give it time for me to get used to it.
I also started using the SC2Gears utility to analyze my replays. It nags at you during the game if your APM is too low. It's always telling me that I'm too slow. It also does this neat thing where it tracks your mouse and gives you a printout afterwards. If you're good, you don't use the edge of the screen to scroll around. It also put big dots when you pause with your mouse. I've noticed that I use the minimap a lot more, and I don't have the mouse on the lower middle or lower right of the screen. That's a good thing, I think.
I started playing 3v3 with Jason and Khai. It's fun, but it's stressful. We won our first match of the new season and were placed in Gold division. We're doing ok in there, but we still lose to stupid things. I had a beer and watched the Sharks-Red Wings hockey game, and was going to go to sleep. Instead, I played some games with them. I had a lot of problems, though. I got cannon rushed once, Jason did once, and we just didn't work well as a team. I think if we were on Skype it would have worked better, but Jason's in Vegas and Khai has to keep quiet so that he doesn't wake anyone up.
Anyway, it looks like my game needs a lot of work.