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Ramblings

by jasondaplock

Cryostasis hasn’t stopped being fun, but it is letting up a little bit. It’s hard to tell if the story is going to go anywhere or if I’m nearing the end or what is even going on…and I love its design for that very reason. I feel like I must have missed something somewhere along the line, but I am still substantially in the dark about what the fuck the plot is truly about. Perhaps I'm simply not...

Cryostasis hasn’t stopped being fun, but it is letting up a little bit. It’s hard to tell if the story is going to go anywhere or if I’m nearing the end or what is even going on…and I love its design for that very reason. I feel like I must have missed something somewhere along the line, but I am still substantially in the dark about what the fuck the plot is truly about. Perhaps I'm simply not even close to the end, which is my current thought. Still, that doesn't explain why the grandma story seems to be coming to a close; unless, of course, it isn’t which is entirely possible. I am still loving every frosty corridor it has to offer.

Based on the soundtrack numbering, I have reached the final world of Mario Galaxy 2 and I have to say that it is better than I expected. The music is not nearly as original as the first game’s, but that is really an unfair comparison. It is mostly remixes of old songs done up quite well and the jazzy overdubbing is…fresh *shudder*. I hate that word but it is the correct one in this case and I intend it as a compliment. The game finally ratcheted up the difficulty in world 4 to an acceptable level and it has remained adequately hard since. Bowser Jr.’s boss fight at the end of World 5 is actually one of the more entertaining boss fights I’ve ever played in a platformer. It is absolutely loaded with dangerous elements and it struck a fantastic middle ground between challenge and frustration. If the last world maintains the current tempo, I may give Galaxy 2 a five, putting it on par with World and SMB3. It could well deserve such standing.