Metal Gear?
by kieran_smith5
Lets just get this out of the way. Metal Gear Solid 4: Guns of the Patriots is amazing. Metal Gear 4 does not simply tack a new story over the same style of game play, instead Kojima productions took a risk and reinvented (not fundamentally) how we play Metal Gear. The controls are tighter then past iterations of the series and a controllable camera make for an intuitive experience. The player...
Lets
just get this out of the way. Metal Gear Solid 4: Guns of the Patriots
is amazing. Metal Gear 4 does not simply tack a new story over the same
style of game play, instead Kojima productions took a risk and
reinvented (not fundamentally) how we play Metal Gear. The controls are
tighter then past iterations of the series and a controllable camera
make for an intuitive experience. The player has a few options: 1)Sneak
through the game without killing a single enemy, 2)Sneak through the
game killing foes when needed, 3)Take an action game approach and kill
a lot of enemies. The final option works really well as opposed to past
metal gear games and no matter which way a person plans to play the
game they are sure to find enjoyment out of it. It is interesting to
note that the game actually awards players who play each style by
giving the gamer special emblems upon completing the game. In turn some
of these Emblems unlock weapons, items, and different camo. The
camouflage system is back but in a whole new way. Instead of navigating
through a bevy of menus to select which camo best suits snake for a
particular situation. Snake is now equipped with octocamo which will
mimic any surface snake presses his body too. This makes for a more
fluent experience and does not break up the action at all. With a
simple shake of the six axis controller the player sets the camo back
to the default state. Further to the game play tweaks the vehicle in
which the story is told has changed as well. In previous metal gear
games a gamer would have to listen to lengthy codec conversations which
could be dragged on for quite some time. In Metal Gear 4 the codec is
still prevalent but tends to update mission objectives more so then
plot. Metal Gear 4 opts for a more cinematic experience telling the
story through a series of lengthy cutscenes that are suspenseful,
stunning, and extremely well acted, the voice overs are top notch as
the actors time their lines perfectly. The visual design in Metal Gear
4 is some of the best work I have ever seen. The cutscenes run in real
time on the in game engine. I did not believe this at first because
they were so stunning. Words cannot give these graphics justice they
are absolutely jaw dropping and the environments are extremely varied.
The sound is extraordinary. From gun shots, explosions,to dialogue the
attention to detail is stunning. The amount of weapons and Items in the
game is astounding and the game makes navigating item/weapon menus a
breeze. The player sets what items/weapons they want in their
equipment, and the amount they can chose is set to a minimum because of
the vast volume of weapons/items in the game, it just makes for a more
neater experience. Weapons can be purchased from an in game arms dealer
named Drebin, or the Id tagged weapons can be found on the battlefield
and Drebin can unlock them for you for a price. The monetary system
works extremely well. Find weapons on the battlefield that you do not
need, sell them to Drebin and you get Drebin points in return. Through
Drebin you can purchase weapons, ammunition, items, and attachments for
weapons. Mostly all the weapons are customizable where you can attach
various things such as, scopes, red dot sights, laser sights, grenade
launchers, and flashlights to name a few. You are better off focusing
on a few weapons instead of amassing a large armament. The boss battles
are some of the best the series has seen and are fun to play and
extremely rewarding, it is upsetting that there is no boss battle mode
available. Along the way the characters whom you would expect to appear
in a metal gear game show up along with a few other surprises. The
convoluted Metal Gear saga gets concluded nicely as players are not
left scratching their heads at the end of this game. Which is strange
considering it's a metal gear game. When you finish the game the
experience is not over. There is plenty of unlockables to go back and
play the game for and upon completion the Big boss difficulty mode is
unlocked. On top of all this there is Metal Gear Online also. I found
it rather frustrating setting up the Konami ID and the web menus you
must navigate are horrible but when you are finally into the game you
are able to create a character through a number of options that run
head to toe. Further to this the different variety of modes Metal Gear
Online offers makes for an enjoyable experience. Check in a little
while later for more on Metal Gear Online because I have only begun to
scratch the surface.