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Random thoughts about Assassin's Creed 2

by oni

When I'm playing this game, I don't want to stop. There's something about the world, about how lived-in and real it feels, that pulls me in like nothing else. The first game had this effect on me as well, this one possibly does it more. There's something about the fiction, and the Dan Brown-esque stuff going on with the present-day stuff that really grips me, too, and I hate Dan Brown books. It...

 
When I'm playing this game, I don't want to stop. There's something about the world, about how lived-in and real it feels, that pulls me in like nothing else. The first game had this effect on me as well, this one possibly does it more. There's something about the fiction, and the Dan Brown-esque stuff going on with the present-day stuff that really grips me, too, and I hate Dan Brown books. It works in the context of a video game.

Ezio is a smooth operator. But I wish I knew him a little better. Sometimes the controls and the camera are annoying. Combat feels like a chore, even though I loved it in the first game. My memory may be failing me, but iirc the first game had far fewer enemies that resisted counters and stuff. Sometimes I jump to my death, blame the controls and curse up a storm. But I just don't want to stop playing it.
 
I wish there was more characterization. It had loads in the beginning, but now it's just "kill this guy, okay now kill THIS guy" etc, without me ever being really motivated for story related reasons (other than to move the plot along) to kill them.

The game has flaws. There are ways it could be better. Sometimes it's frustrating. But I have to almost physically tear myself away from it. This, developers, is how you make a world.