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m3ds334's Articles

Dead Rising has always felt like a series committed to offering it's own experience. While many open world games adopted streamlined features like fast travel, the ability to save anywhere, and missions crafted to let the player succeed, Dead Rising stayed with the conviction to do many of the opposite things. You were constantly forced to wade through endless droves of the undead, memorize whe...

Over the past few generations I've come romanticize stealth in games. Growing up as a Nintendo kid, I missed out on Metal Gear and didn't play a proper stealth based game until Ubisoft's Splinter Cell. It's probably this game that brought a sense of adoration for hero's hidden in shadows. It was just so appealing to see a character who took to evasion. Usually such cloak and dagger tactics were...

I beat Persona 4 Golden a few weeks ago and it proved to be one of the most enjoyable experiences I've had in recent memory, and I've been thinking about what made it so special. Mechanically, balancing classic turn based fighting with managing your time in the day-to-day life of a high school student keeps things from every feeling too stale. When ever I got bored of one, I'd focus on the othe...

DmC has been out a couple weeks now, and I am genuinely excited to play it, but first I wanted to get a taste for the older games. Partly to try and see what some people were complaining about with the reboot and partly to see why so many people hold them up as the pinnacle of action games. I asked around and it seemed that Devil May Cry 4 would be the best point of entry for me and so that's w...

Metal Gear Solid has long cutscenes and tactical espionage action, Mass Effect has player driven conversations and cover based shooting, and The Walking Dead has talking and..quick time events? A lot of people have argued that Telltale's Walking Dead game isn't a game at all because it lacks any form of a traditional mechanic. Sure there are a handful of shooting sections, quick time events, an...