Galaxy on Fire is a space/trading sim on the iPhone, whose major problem is that it is on the iPhone. Games like this demand a good old PC joystick, or at least analog, and the touch screen/tilt controls are poor alternatives at best. Furthermore, once you complete the shallow opening story missions, there is really little left to do but grind out money on cookie-cutter missions until you're absolutely bored of the idea (the game's idea of "free play"). Which, for me, was boring almost as soon as I realized that was it.