Horizon Zero Dawn is a beautiful game with an incredible sense of detail; however it offers next to nothing new to the open world genre.
Its hard for me to describe Horizon Zero Dawn without making a big boring list. If you're bored of the things on this list then you're probably going to have the same time I had with the game. You'll enjoy the beautiful graphics and art design, you'll enjoy the weak spot focused combat for the first 15 hours or so until you figure out how to cheese it, you'll enjoy exploring the map and then you'll be burnt out well before the finish line.
I'd recommend waiting until Horizon is on sale before picking up a copy. It'd be a shame to miss out on a lot of its cool moments, but they're not worth the $90.00 price tag to wade through the list to get to.
The 2000-20XX Its been done Open World Checklist
- XP upgrade skill tree for features that should probably just be baseline
- Farming materials for piecemeal upgrades
- Climbing towers to reveal the map
- Boring sidequests with little to no compelling story/mmo level fetch
- Upgrades or Items gated behind repetitive strongholds
- Dime a dozen filler (Collectables, Enemy Bases, etc.)