Grim Fandango
Testing. Grim Fandango moves away from the point-and-click interface of the SCUMM engine that most earlier LucasArts adventure games used, and instead makes use of the GrimE engine that lets the player directly control the movement of the 3D-characters using the keyboard. As Manny walks around, his head will turn and his view will fix on certain key objects. The player may look at, pick up or interact with the…

