
The game throws you in the heart of a war between two factions known as the Union and the Empire. You play as Caim (pronounced like "lime"), a young knight defending his castle against the Empire. The Empire is attacking your castle in order to claim a seal apparently keeps peace and order in the world. The seal is guarded by a princess/goddess who happens to be your sister. In the opening scenes, Caim sustains a mortal wound to his back during the war. He stumbles back to the castle which has been sacked by the Empire and finds a dragon dying in the courtyard. Caim immediately has flashbacks of a dragon slaughtering his parents, which just enrages him even further. He raises his sword to finish off the dragon, but the dragon stops him. Caim offers the dragon a death pact; that they join their souls to save one another despite their differences. They both realize this is the only way they will survive, and Caim knows that with the power of a dragon, he has hope against the thousands of Empire soldiers. The story is quite intriguing, but the gameplay is plain and repetitive.
Graphics

Control

Sound
I'm not exactly sure what they were going for here, but it works for the most part. The music is composed of rapidly played string instruments that I guess are supposed to ramp up the tension and anticipation as you slaughter hundreds of soldiers. The problem is that there's not much else as far as sound goes. The hundreds of soldiers seem to silently die, with the only noise beyond the sound of your blade slicing them in half or your magic setting them on fire. The high point is the voice overs. Again, top notch stuff from Square in that department. The dragon is surprisingly un-cheesey, which is good since she talks alot (Caim loses his voice as a cost of making a pact with a dragon).
Replay Value

Conclusion
I never really got into Dynasty Warriors much, but Panzer Dragoon Orta is one of the best games no one plays. If you enjoy either of these two games, give Drakengard a rental. It seems to have garnered some lower scores, but I'm actually enjoying it for the most part (draw-distance aside). Drakengard is a game of mindless hackin' fun, with a dark provocative story and beautiful cutscenes that almost drowns out the monotanous gameplay mechanics.
*** This review was written for Flamevault.com shortly after the game's release. ***