After a short delay in it's release date Godfather II is taking over
stores today. Godfather II follows events from the great film of the
same name, released in 1974. It tells of a mob war amongst several
families and is played out in 3 locations. New York City, Florida and
Cuba.
Based on the source material, Godfather 2 has an
interesting story to tell but whether or not you will stick around to
hear it is another thing.
What Godfather 2 has to offer is a
very satisfying sense of control of your entire mob family and
introduces a very cool way to interact with the world called "Don's
View". You as the Don of the family can bring up a map of the current
city and target rival family business and made men. So this game is one
part action shooter and one part crime strategy. Combined together you
have a fairly satisfying experience, but the game isn't without its
problems.
A few issues I had with the game revolved around the
game world and how you interacted with it or lack off interaction in
this case. The fact that I could not jump over a barrel or even up onto
a gutter kinda take you out of the experience. I have no idea why these
limitations are in the game besides the fact that they would need to
animate that movement. This simple issue really bothered me whilst
playing the game.
If you are into micro managing units, in this
case mob members then you might find Godfather II entertaining, however
after 3 to 4 hours of the same type of mission structure, it tends to
get old fast. Godfather II had me super excited to begin with but the
more I played it the more I started to really dislike it and find it
hard to recommend.
Gameplay = 6.5
Visuals = 7
Sound = 7
Game Now Score = 6.8/10
http://gamenowsleeplater.blogspot.com/2009/04/godfather-ii-review.html