Braid2008
From the moment I first heard Johnathan Blow speak at the 2007 Montreal International Game Summit, it became very clear to me that he had very strong feelings about game design and what constitutes a good game. His ideas were unique, refreshing and even at times provocative. I’ve been a strong believer in the potential of video games for many years now, and so it should come as no surprise when I say I’ve been…





