Straight up front, LoM is not a typical RPG. It's also not much at all like other games in the World of Mana series. To me, It's an experience of a dream. The world building, the music, the painted backgrounds and the story make me feel like this game is a beautiful interactive dream, full of disjointed plotlines and odd characters who seem only to react to the player, not each other.
Also to love is the shear depth of gameplay for a Playstation game, There are 11 weapon types that each have different movesets and "techniques", there is monster raising and golem buidling for pet npc. There is crafting for magic and weapons/armor. None of it is necessary or shoved in your face, but it's all enjoyable and adds depth.