I've spent less then 9 hours with this game even on the hardest difficulty the single player was short and easy storyline was very nihilistic in that regard it was like whats the point? war will just go on any ways, so why did i just waste 4 hours playing this?
Graphics: smacks of gears of war which is a given since it uses UE3 but it looks no where near as good as gears of war and is really a bland version of that game, sporadic episodes of slowdown happen in both single player and multi-player oddly an maximize frame-rate option is given that literally does nothing for the slow down.
Game play:Gears of war again it seems like it was the template for which this game was made except for the fact they took every thing fun out of the game, Coop isn't even present on a local connection or a single machine let alone online.
Hiding behind cover is all manual and left up to you *like it would make a difference since every thing in the game penetrates any cover unless its a hardened concrete structure* the only good idea was the drones which was a fun little diversion in the single player only.
Vehicles are vastly overpowered in the single player and EVEN more so in multi-player but I'll get to the multi-player problems later, nearly every weapon in this game is over powered and hit detection is for crap many times in single player I would be using a sniper rifle the enemy wouldn't be moving and my sight would be red on the targets head and the bullet would fly through and hit the wall behind them a 2nd shot finally killing them.
Sound: Your basic uninspired fair for an fps like this with annoying squad mates yelling out I'm going in! or here comes the enemy. *and neither happens*
Controls: Targeting is way to slippy regardless of the weapon its all the controls regardless of the sensitivity used you have to use micro-movements to get precise aiming.
Multi-player: By far the worst thing I've ever seen on Xbox live so far.
Why have an option to change the gametype when there is only one gametype?
Why is frontlines a bad rip off of battlefields capture point gametype?
Why is it that all the somewhat good stuff isn't available in multiplayer unless you've survived for like 6 or so minutes?
Key to winning in any engagement is to get into tanks and take over because tanks are nearly impossible to destroy in this game, hit detection abounds and why is it that the redstar on nearly every map starts out with more land then you? making it vastly easy for them to rush forward and capture control points thus giving them more land, nearly every good perk is impossible to get because If your on the wrong team you will spend a good 80% of your time re-spawning, I played multi-player for a total of 1 hour or so and 80% of that time was spent re-spawning then dieing instantly as the enemy had camped a tank or 2 right on top of the spawn point.
Build types such as anti vehicle aren't very anti vehicle emp cannons, grenade emplacements all do nill dmg to tank type vehicles, the sniper is more then useless unless its as an anti sniper build because unless the enemy is standing still you wont be getting too much dmg on them.
Glitches abound online one where the enemy captures control points in a matter of seconds with only one guy there....and wheres the voice chat? no voice chat in lobby? no voice chat in game...oh you mean I HAVE to join a squad to have voice chat? that is one of the stupidest ideas in a game auto join me to a squad dammit!
Summary: do not buy, or rent this game unless you are going for achievements I tried getting the 20 hats off online achievement and no matter how many head shots I got I never blew a hat off.