Arrival is a shallow and dissapointing send-off of Mass Effect 2.
Published April 5, 2011
2 out of 5 starsScore: 40/100
Mass Effect 2 was no doubt a landmark game that brilliantly continued shepard's
trek around the galaxy in search of spectres, intimacy with crew
members and faithful opportunities to the deliver the pain with biotic
powers and moment-to-moment moral decisions. The latest downloadable
add-on doubt "Arrival" however, has very little of that. Sure,
the core shooting aciton remains largely intact but the unforfilling
story squander the stirring setup that bridges the gap between Mass
Effect 2, and the upcoming Mass Effect 3 and its also marred by numerous glitches and other bugs that render the asking price of $7 as simply not worth it. Short,
unnecesarry and the lack of the magnificent storytelling that helped
define Mass Effect in the first place make Arrival a dissapointing
conclusion to one of last years best games and ends Mass Effect 2 with a
whimper, rather than a bang.
Sent on a rescue mission to liberate a scientist named Dr. Kenson from Batarian
clutches--Arrival immediately sets the stage for the events that are
likely to transpire in Mass Effect 3 as the story teases you with the
knowledge that the Reapers are
knocking on earthly doors. Yet in spite of the cool premise, Arrival is
shockingly light on plot-development. There arent any real decisions to
make here and since Arrival is entirely a solo mission, there is very
little in the way of dialogue and party interactions and it also strips
down the combat--removing the tactical sensibilities of pausing, queuing
up attack powers and executing them in tandem. Lance Henriksen as Admiral Hackett is the only note-worthy character here, but even he doesn't
get enough screen time to make him seem like a solid contributor to
what is ultimatetly a very shallow tale that lacks poignancy and
impact.
So the action has to sustain Arrival and it does,
mostly. Like i stated earlier, there are no party members that accompany
you so the combat feels a little to simplistic for its own good. Yet if
you still fancy the sight of watching enemies getting thrown all over
the place via your tech and biotic powers, you might get some enjoyment
out of the shooting mechanics and the environments you'll tread and
shoot through are very much up to Mass Effect standard. Yet toss in a
rather lame, early stealth sequence and some glitches here and here--the
action might devolve into frustration from time to time. Its also very
brief (much more so than previous add-ons) clocking in at around 90
minutes or less and since the story here is so unsatisfying, you
probably wont get much of a "sneak-peek" of things to come in Mass Effect 3 which will
hopefully tie things up with a bit more substance.
Even the
biggest Mass Effect enthusiast probably wont get much out of Arrival,
neither in terms of action or storytelling. It carries some of Mass Effect 2's strengths,
but the lack of a coherent plot and much to simplified combat make it a
far too shallow experience to warrant the price of admission.
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