by wjist
You know how a game can suck you in way after you've beaten the final boss? Yeah, these games have inspired multiple playthroughs and/or messing around with their gameplay.
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Remember that other monster series way back in the day? This game brought out the obsessive compulsor in me, needing to collect every digivolution, townsperson, combat move, and every way to play it. Too bad there was a random bug that prevented from collecting some of the Digimon.
I played this game a lot growing up. One time, I went from Disc One to Disc Three in one sitting. Also, trying to configure everything perfectly to beat Ruby Weapon (even with a Gameshark) was frustrating and took up a buttload of time. And I didn't even beat him :(
The first game I took to the extreme: beating it with only 3 hearts, the default. I used to know all the ocarina songs by heart. 3DS version surprisingly faithful and includes Master Quest (which I've never beaten!), to boot.
Replaying this game never gets old. I have purchased this game every time it gets re-released (thanks Nintendo!).
Mashing hyper combos = fun!
Played on every difficulty at least twice. Duder.
The world will never again know what a mind-blowing experience it was the first time this popped into the N64. I am pretty sure that's where it stayed, long after the 120 stars were collected.
Protip: The party featured on the box is the best for the final boss. Trust me, I've tried others. Also, I STILL can't beat that (poorly-explained) Yoshi/Boshi race.
I took this game on a bribe from my parents. I never stopped playing it.