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Best of 2013

by project343

Games that might make the list (but I haven't finished yet):

Showing 1-10 of 10 items

Dota 2

1. Dota 2

This is the first time that a multiplayer game has grabbed me this hard since Modern Warfare. It is a game about obtuse gameplay mechanics with unnecessary learning curves, and I'd have it no other way.

The Last of Us

2. The Last of Us

An emotional rollercoaster with tense, scavenge-y gameplay. This might be the 'best' game I've played all year (because, you know, DOTA 2 is actually a horribly-designed game).

The Wolf Among Us

3. The Wolf Among Us

The Walking Dead was my favourite game from last year, and this new Telltale franchise hits all my buttons: fantasy, detective/noir, and Drive.

Gone Home

4. Gone Home

Environmental storytelling is my favourite type of game storytelling, and there's a whole game about it.

The Legend of Zelda: A Link Between Worlds

5. The Legend of Zelda: A Link Between Worlds

Every other game on this list has distinct flaws. Zelda doesn't. It reinvents a tired franchise with one of the most satisfying non-linear structures that I think I've ever played.

BioShock Infinite

6. BioShock Infinite

Infinite's gameplay is silly and exciting, and the story happens to match that tone in every way. Alternate realities are the best realities.

The Walking Dead: Season Two

7. The Walking Dead: Season Two

While I think The Wolf Among Us has a stronger debut, Season Two is nothing to scoff at: it holds 3 of the most nauseating moments of the year all to itself. Harden up, Clem... it's time to shank anyone who fucks with you.

The Stanley Parable

8. The Stanley Parable

Game design subversion is sort of it's one trick, but there was something completely captivating about finding all the hidden craft in this shockingly-layered experience.

Assassin's Creed IV: Black Flag

9. Assassin's Creed IV: Black Flag

Best pirate game. Best boat game. Best swashbuckling game. Best in-game radio. Best dumb near-future fiction. It may not be 'the best,' but AC4 is 'most bests.'

Antichamber

10. Antichamber

If The Stanley Parable is about narrative subversion, then Antichamber is about mechanical subversion. It's disorienting and inconsistent; it makes no narrative sense; it has no direction. It's magical and weird.