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Final Fantasy XIV: Shadowbringers

1. Final Fantasy XIV: Shadowbringers

Easily the best part of Final Fantasy 14; Shadowbringers is in the upper echelon of Final Fantasy, overall. It builds on the story, takes 14 to new places and tells it exceedingly well. Remove the MMO trappings and this would be a solid, if short (relatively), Final Fantasy.

Death Stranding

2. Death Stranding

I had to play this, if only to see what it was going to be. As I write this, I have not finished Death Stranding, but I don't know that I need to. Death Stranding the game is wrapped up in the journey. The "game" part of it comes from how you get from A to B, the path you take and the means you use to take it. The point of completing the journey is so you can take that next step. Whatever the ending is, good or bad, coherent or not, is less important than how you get there.

Fire Emblem: Three Houses

3. Fire Emblem: Three Houses

I bought this on a whim and a promise of "persona + xcom". It has lived up to that.

Shenmue III

4. Shenmue III

I haven't touched this as much as I want to yet, but I am a mark for Shenmue and even if it isn't "good" by 2019 standards, I am glad and amazed that this came out and can't wait for 4.

Vectronom

5. Vectronom

Abstract rhythm platforming. Straightforward in a way that Cadence of Hyrule isn't.

Cadence of Hyrule – Crypt of the NecroDancer Featuring The Legend of Zelda

6. Cadence of Hyrule – Crypt of the NecroDancer Featuring The Legend of Zelda

Rhythm action/adventure. Fresh and innovative in a way that Vectronom isn't. In a lot of ways, Vectronom and Cadence are interchangeable on this list. They're different takes on a concept.

Super Mario Maker 2

7. Super Mario Maker 2

This came out and left in a way that I was surprised about; given how everyone lost their shit over the first.

Astroneer

8. Astroneer

I played a lot of this in early access, but its 1.0 release was this year, so it counts. I'm not crazy about some of the things that they did between early access and the later builds, but few games give a sense of exploration like this one does. Little was explicitly dangerous, but that sinking feeling in your chest as you push into a cave, or out of sight of your home base is unmatched.

The Outer Worlds

9. The Outer Worlds

Probably the most "one of those games" of a lot of "one of those games". Does it do anything new/original? Not really. Is what's there interesting and well written? Yes.

Baba Is You

10. Baba Is You

Baba is difficult and amazing. It has the problem that I have with all puzzle games where I hit a wall when they get smarter than me and I fall off of them, but getting to that wall was good fun and has some of the best "aha!" moments when the level clicks in your head and you complete it after banging your head against it for however long.

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