Showing 1-10 of 40 items
A challenging, contemplative first person puzzler that continuously surprised me.
The hype is real - just an all-around fun game. Nice to take a step back and never worry about k/d or leveling up, just play.
The story hooked me, and I'm interested in the Forrester's fate. Tell Tale made a weird choice by blurring the backgrounds to (maybe?) look like an oil painting? But actually just looked like crap. Regardless, the best performing of the TellTale engine so far.
It was a joy to climb a massive flower.
Classic in so many ways, but fresh in some others. A silly story, with sharp writing - short but sweet.
Equal parts major waste of time and worthy investment. Solving puzzles felt like a triumph, the environment was gorgeous with nice touches of detail, but what did I take away from it? I still don't know.
I'm one of the lucky few to have zero issues playing this game. It was hard as hell, with a consistently changing enemy roster that always kept me on my toes almost the entire way through. Highly enjoyable.
Sad, real and heartfelt, but fell short with unnecessary plot twists. Still, a worthy experience that stuck with me.
Good vs evil plot but with a spin on multi-release games a la Pokemon. I chose Birthright since I don't care much for the strategy of Fire Emblem, and found I loved the Hoshido clan. All the while, I was wondering just how different siding with Nohr would be? May check out someday.
A wild ride that reminded me why I like traditional character action games. Must re-visit the first game.