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GameCube Game Collection

My collection of GameCube games.

Showing 1-10 of 39 items

Bloody Roar: Primal Fury

1. Bloody Roar: Primal Fury

This was the last GameCube game I purchased before GameStop pulled them from my area. It had been in my backlog for quite some time and I finally purchased it when it reached a price I was willing to pay for it. As for the game itself, it's a rather straight-forward 3D fighting game that players similar to other games in the genre. However, this game (just like the previous ones in the series) does have a unique mechanism that differentiates itself from the rest. By having a gauge that builds or decreases during a fight (depending on actions taken) you have a certain amount of time that you can remain in beast mode, while also gaining access to extra moves. Overall, the game is quite enjoyable especially in one-on-one matches with friends.

Cubivore: Survival of the Fittest

2. Cubivore: Survival of the Fittest

This game is definitely a strange one. I guess I could classify it as an action game, with some strategy elements, but it is most certainly an experimental game. The basic flow of the game has you growing up as baby animal, eating your way through the food chain, and gaining the powers and characteristics of the creatures you have eaten. By eating different creatures in different quantities, it will cause your character to mutate in different ways, all logged by the game. In the end, your main goal is to mutate into all the creatures in the game, which is not easy, and requires a lot of planning and careful eating. All in all, the game itself isn't very difficult, and gameplay options are limited. Once you complete the game you can play again as a different animal, and certain details change in their playthroughs. Truth be told, this game ended up being one of my least favorite games on the Gamecube, because of its short length and limited replayability.

Metal Gear Solid: The Twin Snakes

3. Metal Gear Solid: The Twin Snakes

I remember picking up this game on clearance a few years back at Target. I primarily picked it up just to see how this particular version came out. Aside from the changes in some of the story and cut-scenes, it played fine, and that's all I cared about.

Gladius

4. Gladius

Quite possibly, one of my favorite games of the sixth generation of consoles. This Western-developed strategy-rpg, gives players a lot of tactical options, in addition to direct control over hitting, missing, or getting critical hits against opponents. With an interesting story, many character classes to play with, lots of special equipment and secrets, many challenging missions across the different coliseums, and four-player support (GCN/XBX only), I couldn't get enough of this game.

Prince of Persia: The Sands of Time

5. Prince of Persia: The Sands of Time

This reboot of the Prince of Persia series recast the game as a linear, 3D, action/puzzle-platformer. With excellent stage design and good environmental challenges, the platforming sections of the game were its high points. Unfortunately, the game had an underwhelming combat system, that had none of the flair or depth of the 2D originals. Still, it's a fun game to play through, especially now that one can find it for cheap.

Super Mario Sunshine

6. Super Mario Sunshine

While not the sequel I was expecting to Mario 64, the game was enjoyable on its own merits. With good production values and engaging gameplay, I found myself completing the game to the fullest. Although the clean-up aspects of the game were mere busy-work, the other unique challenges that were created for use with the waterpack were fun to experience. All in all, I liked the way this game turned out and I'm glad that it was so different from Mario 64. After all, if I want to play Mario 64, I can do that on the N64 or DS.

Viewtiful Joe 2

7. Viewtiful Joe 2

In the tried-and-true tradition of sequels, VJ2 is more of the same of what was found in the original. But since the original was so entertaining, that's not a bad thing.

Viewtiful Joe

8. Viewtiful Joe

The best way to describe this game, is to view it as an old-school, memorization-based, side-scrolling, beat-em-up. As for the games features, there's a lot of time-altering combat options available, lots of secrets to discover, and an incredibly unique art style. This game can be found incredibly cheap these days, so it's worth a shot.

Star Wars: Rogue Squadron III - Rebel Strike

9. Star Wars: Rogue Squadron III - Rebel Strike

Although this game has some gameplay issues, namely the exclusive on-foot missions, I was still captivated enough by the game to earn all the platinum medals, just like I had done in the previous game. The addition of the previous game as a co-op only bonus was impressive enough on its own, and gave me a new way to play and share one of my favorite games.

Star Wars: Rogue Squadron II: Rogue Leader

10. Star Wars: Rogue Squadron II: Rogue Leader

Simply put, this is the game that motivated me to wait out in the cold during a mid-November morning launch. As far as arcade-styled, 3D space shooters go, this is one of my favorites, right up there with Colony Wars. Factor-5 did a phenomenal job pushing the GCN to its limits right from the start, while delivering a game that fixed all the problems that plagued the N64 original. All in all, this game is a technical marvel, that gave gamers a teasing glimpse of what the system was capable of, that was sadly never realized by many GCN developers.

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