MERCH!
Giant Bomb - a website about video games and the people that make them

Flaw games

They can be Bad or Mediocore. It can be mentioned also Good games (if they really mess it up in some parts).

But they are mostly flawed for design. (It could be anything)

It can be learned by playing it and look the details why it doesn't work.

I'm targeting mostly the developers/indie, if someone want to make their own game.

Don't do the same mistake like they are:

Showing 1-10 of 54 items

Wings of Vi

Wings of Vi

Level Design Enemies placement Unfair Bosses Unfairly Difficult (no "easy" mode for casual) Escape button is Suicide

Bubsy 3D

Bubsy 3D

ALPHA/BETA 3D game Controls Level Camera

Spike the Hedgehog

Spike the Hedgehog

Music Sound Movement is too slow Enemies too fast Player collision are too much off the chart and precise (1 pixel touch to an enemy and you are dead) Escape button is Suicide (all your lifes are now gone) No Save options (when you die, you have to start all over again)

The Deer

The Deer

For kids! Unresponsive controls No logic (falling down in water like a stone)

Yooka-Laylee

Yooka-Laylee

Wast world - Not much interactions Collectibles are hidden (feathers) - Needs to have Navigation tool (lead, flow) Repetitive Backtracking tedious - (Example like: No portals) Controls

Superman

Superman

Pole Timer simulator Unskippable cutscenes/introduction

Devil May Cry 2

Devil May Cry 2

Combat -- Only works shooting Bosses

Polybius

Polybius

Seizure (Rainbow colors and also spinning the whole screen)

Sonic the Hedgehog

Sonic the Hedgehog

Or called: Sonic 2006 Loading screen... Glitches - They can be fun, but it needs to have a good reason like this game (Goat simulator) Rushed, Unfinished

Sonic Forces

Sonic Forces

Automatic running Short levels and can't go back Enemies can't even attack you You can play with 1 hand and beat the whole game by using only Speed Boost

of 6