Something went wrong. Try again later
    Follow

    The King of Dragons

    Game » consists of 4 releases. Released 1991

    A 1991 side-scrolling fantasy hack-and-slash brawler made by Capcom for Arcades. It contains a few RPG elements which would be better realized in Capcom's later Mystara games.

    Short summary describing this game.

    No recent wiki edits to this page.

    Overview

    The King of Dragons is a side scrolling fantasy hack-and-slash brawler. At the start of the game up to two players can choose from five character classes which include an Elf, Wizard, Fighter, Cleric or a Dwarf, using the original D&D Edition ruleset that categorized Elves and Dwarves as separate classes. Each class gets an upgraded weapon or armor every couple of levels. The player(s) can fight through hordes of goblins, skeletons, fish people and more, and at the end of each level there is an encounter with a boss creature.

    The King of Dragons was ported to the Super Nintendo in 1994 for the US, Japan and Europe. This port was developed by the nascent Prism Kikaku, which had split off from SunSoft the year previously. Prism Kikaku would change their name in 1995 to Nippon Ichi Software.

    sizepositionchange
    sizepositionchange
    positionchange
    positionchange
    positionchange
    bordersheaderpositiontable
    positionchange

    This edit will also create new pages on Giant Bomb for:

    Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

    Comment and Save

    Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.