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Game » consists of 4 releases. Released Sep 30, 1997
A secondary function for a single weapon, such as launching a grenade from a rifle.
A boss fight is a culminating challenge that pits the player against one or more enemies representing a greater threat and/or difficulty than those previously faced. These scenarios typically feature unique antagonists.
Nothing says edgy new approach like some five o'clock shadow or a nice bushy beard.
A sight placed on the HUD used to aim and provide a point of reference to the player when looking and interacting with the game world. Although they often aim weapons, they have a variety of uses and have appeared in many games in many different forms.
A catch-all term to describe adherents to the Dark Side of the Force who are not Sith
The concept of purchasing media and having it delivered over the internet. No physical representation of this content is given, and although the content resides on the user's hard drive they are typically granted a license to the product, rather than ownership of it.
The severing of limbs is a good way for designers to make every battle a bloodier, gorier mess. Or sillier in the right situations.
The concept of seemingly religious phenomena being explained as the work of alien civilizations.
Sentient mechanical beings from the Star Wars universe, Created and serve many applications from civilian to military.
Duality discusses the conflict between two opposite forces and their struggle. Those two forces may also complement each other or are the two sides of a scale and must be balanced.
The 1997 Electronic Entertainment Expo (E3) took place at the Georgia World Congress Center and Georgia Dome in Atlanta, Georgia on June 19-21.
A powerful release of energy. This energy is usually expelled in all directions very quickly, typically giving off orange or red flames.
Envisioned by the prominent science fiction author Robert A. Heinlein and popularized by the movie Aliens, the Female Dropship Pilot is always ready to pull your bacon out of the fryer.
First-Person is a vantage point that attempts to simulate looking through a game character's eyes. It is most commonly found in first-person shooters, racing games, and visual novels, and to a lesser extent in other genres, such as RPGs, 3D platformers, and adventure games.
Fairly weak enemies (not specific characters) that go down in a couple shots or swings, but will keep coming in droves.
FMVs are pre-rendered videos used in place of real-time graphics. Using FMV was an attempt to make videogames look "more like movies", sometimes with CGI animation and others with live-action actors speaking directly to players. The downside is that FMV requires a lot of disk space, and live-action FMV in particular can look terrible by comparison.
The Galactic Empire was the galactic government established by Supreme Chancellor Palpatine in the Star Wars Universe.
God Mode is an ability, often entered through a cheat code, that gives the player god-like abilities.
Whether it be Mario vs. Bowser, Jedi vs. Sith, Link vs. Ganon, or Elves vs. Orcs, the forces of good are in an eternal battle with the hordes of evil.
An alien race from Star Wars hailing from the planet Malastare. Most identifiable by their three eyes.
Health is a value that gauges how much damage players can take in a game before they die or pass out. Also known as life in some games. Health is usually represented by a bar or a percentage instead of an exact amount. Found in most non sport games
This concept involves a character of the hero archetype that at some point in the storyline, turns against the forces of good and becomes evil or is revealed to have done this in secret at some point in the past.
A digital storefront which donates some of its profits to charity.
The men and some women tasked with commanding and ordering the Empire's many footsoldiers and other resources. Most are incompetent, corrupt, cruel, or some combination thereof.
The ability for the player to become unseen, from basic camouflage to fully vanishing from sight.
An invisible enemy is an antagonist that cannot be seen under normal circumstances. Sometimes these enemies are only temporarily invisible or can be made visible somehow.
The Jedi consists of individuals capable of using the Force. They are the protectors of peace and stability in the galaxy.
It's arguably the one move that symbolizes the medium to those outside it. The ability to jump, be it onto a building, a platform, or a skull, is one of the all time most important abilities ever put in a video game.
These games are based off of established licenses, such as movies, comics, or TV shows. Examples are the James Bond 007 and Spider-Man franchises.
The ability to control the direction and/or behavior of lightning; this may also be connected with the ability to generate lightning. Many games involve characters with lightning element attacks. These are unique because of their potency with water.
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