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Game » consists of 4 releases. Released Apr 02, 2008
The concept of affecting the universe through supernatural methods, breaking the fundamental laws of science.
From Beat-em-ups to fighting games to modern FPS, one dude hitting another has made an enjoyable pastime.
Multiple endings is a term used to describe different outcomes or conclusions to a game based on the previous actions of the player.
Games that feature more than one storyline, each often paired with a different protagonist. The storylines may intersect, or they may be completely independent of one another.
Sequels that have the player controlling a different character than the preceding game(s).
A game which does not force the player to play through the story in a particular order, chronological or otherwise. Some games offer the option of skipping whole chapters entirely.
Characters controlled by the game for players to interact with, as opposed to player characters which are controlled by whomever is playing the game.
Games that allow characters to be switched with the press of a button. This concept's definition does not include player switching in team sports games.
Games that have had an Original Soundtrack album released.
A game created for the female demographic which puts the player in control of a female protagonist who tries to win the hearts of attractive men. Also called GxB (Girl x Boy) games by some Western fans.
A system in which the player is allowed to control multiple characters. Most commonly seen in role playing games. Can also be used to describe party systems in the MMORPG genre, which brings a group of players together to accomplish various tasks.
Combat that takes place in real time, but that can be paused to give commands to certain characters.
In a number of games, characters often talk about friendship and the importance of friends, some sacrificing themselves for one another.
Video game combat in which combat actions are performed in real-time, rather than through a turn-based structure.
A broad spectrum of games can be described as remakes, from straightforward graphical overhauls to extensive revision of gameplay and story elements. In the most basic sense, a remake keeps the original's core gameplay and plot but makes significant changes to peripheral aspects.
A widely popular music style, originating from a fusion of blues, R&B, country, and jazz. Includes sub-genres such as punk, heavy metal, synth rock, and pop rock, among others.
A Role-Playing Shooter (RPS) is a game that rolls both Shooting and Role-Playing elements together.
Romance in video games can either be interactive, in which the player attempts to woo another character, or an unchangeable part of the story of a given game.
Special locations in game that allow the player to manually save their progress.
No point in gathering coins, gold, gil, money, or whatever if you can't buy anything with it.
Slashing weapons are designed to cut and slice rather than causing blunt trauma. Examples include swords, axes, claws, naginatas, or even whips.
A two-dimensional image or animation overlaid into a scene. The foundation of early 2D games, making up everything from props to the player-controlled character.
What lies ahead, and is distant from the present.
A tragic hero is a protagonist who makes several mistakes to fall from glory, or is affected by tragedy and seeks revenge or redemption.
Cutscenes that cannot be interrupted or bypassed through player interaction.
The big bad is defeated, the world is saved, and any last minute moral decisions are made, but what happens to all your favourite characters after the credits roll? Some games leave that thread hanging, while others use slideshows, cutscenes, or text to explain what life had in store for them.
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