Star Fox Guard
GAME » on April 21, 2016
A prototype project developed by Nintendo EAD under Shigeru Miyamoto and demoed at E3 2014. Players survey twelve security cameras on the TV screen to defend against robot attackers in a tower-defense style game viewed on the Wii U GamePad. The game was later turned into a Star Fox-themed game and sold digitally as a stand alone game or packaged with Star Fox Zero.


Overview

Star Fox Guard (formerly known as Project Guard) is a game developed by a team led by Shigeru Miyamoto (Person) at Nintendo for the Wii U (Platform). At E3 2014 (Concept), the game, still in its prototype stage, was demonstrated for the first time. The basic gameplay revolves around defending bases from robot invaders. Each stage begins with the player placing twelve security cameras around the base. Each camera's display is visible on the television screen. On the GamePad, the player can only access one camera at a time, but can use the cameras to attack robots that appear in their view. Certain robots can likewise attack and temporarily disable individual cameras. As demonstrated at E3, the game is ideally played by a group of people, with one player taking control of the lasers while others focus on the TV and relay which cameras robots appear on. To clear a stage, the player must keep the core of the base from being destroyed by the robots.

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