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Abjuration is the school of magic that deals with protective spells (buffs) and counter magic.
The act of turning one thing into another, be it lead into gold or earth into air.
A dark power that is usually the cause for the world's strife. The curse can only be broken after the protagonist (or band of protagonists) defeats several dangerous trials.
Assassins are people who are tasked with the action of violence against peoples, though their general aims are to be discreet and as minimally violent as possible in order to remain discreet if necessary.
This shows you how long you have until you start wishing you had gills. When your breath runs out, you may take damage, or you may expire right there, depending on how sadistic the game designers were!
A Concept mostly in MMORPGs. A Buff allows the player to increase their stats for a short period of time.
Channeling is a skill that allows a caster to continue casting a spell without having the spell interrupted by being attacked, slightly moving, etc.
The cleric is a combination of priest, healer and holy warrior. The cleric is much akin to the paladin but tend to be more magic-oriented and less focused on melee combat.
Conjuration is the magic school of manifesting objects such as weapons out of thin air. In some settings, conjurers are also responsible for summoning creatures.
A concept common in MMORPGs, a debuff weakens a foes abilities or stats making combat easier.
Removing a weapon or item from another person/creature so you can make use of it. Useful for stealth based games.
Diseases are medical conditions that have a negative effect on one's body. Some games revolves around a disease.
Divination is a school of magic that allows the user to tell the future, see the unseen, sense the presence of undead, identify magical items, and more.
Enchanters are spell casters that focus on the manipulation of the mind and deception.
Enchantment is the process of infusing mundane items with magical properties, or manipulating your enemies minds with magic.
Throwing a fireball or zapping your foes with chain lighting are both great examples of evocation magic.
A status effect that may increase strength and vitality at the expense of drawbacks such as poorer dexterity and reduced stamina.
This tag is for all games and characters that deal in the concept of gods, demigods, half-gods and the like.
A humanoid construct given life through magic. The materials used to create a golem vary greatly.
Iksar are a reptilian race in the EverQuest series. They are the most evil of all the races and are hated by even the Dark Elves, Ogres, and Trolls. In the original EverQuest, Iksar are the only race other than Humans who can become monks.
A lich is a powerful sorcerer who became undead through a magical ritual they cast on themselves. Usually lichdom is achieved to extend their "lives" or give themselves more power. They can control vast hordes of undead.
Sometimes, a key just won't cut it. When you really need to get through a locked door or open a sealed chest, you need a certified master of unlocking, complete with a lock-pick.
The concept of affecting the universe through supernatural methods, breaking the fundamental laws of science.
Meditating is often used as a means to regenerate mana faster.
The extraction of valuable minerals from the earth.
Necromancers are spell casters who specializes in conjuring and controlling the undead.
Magic or divination involving the dead and departed. One that practices necromancy is generally referred to as a necromancer.
A common feature in MMOs, a placeholder is a generic NPC that occupies the spawn point of a more important, named NPC.
A portal is a hole in reality connected to another hole in reality, whether magical or scientific in nature, that allows a person to instantly travel incredibly vast distances simply by walking through one.
The act of taking on an in-game task; most often, these are provided to the player by an NPC. MMOs and RPGs are the primary users of this concept.
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