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A special attack seen in the Persona series where the entire party will strike all enemies on the field after they've been knocked down.
Games which feature creatures who make use of the natural excretions of their body to lay waste to their enemies.
A fighting game character whose move set is based around charging (holding back for 30 frames, then forward + attack)
Also referred to as block damage, chipping takes place when characters take damage even when blocking. Most commonly associated with fighting games.
In 2D fighting games, a command grab is a character-unique grab that is triggered by performing a special move command. It is the primary weapon of a "grappler" character.
The cinematic "Ultimate Attack" unique to each character in SoulCalibur 4. Using it while the opponent is in a "Soul Crush" will end the match in one deadly blow.
Digimon are the digital monsters that populate the Digital World. They can be captured, trained, and digivolved into stronger forms.
In fighting games, an Enhanced Special Move (also known as an EX Move) is a more powerful variation of a character's standard special move, though it is usually not as strong as a super attack.
Exeggutor is a grass/psychic-type pokemon first found in the original Pokemon Red/Blue. Exeggutor is the evolved form of Exeggcute, the eggs becoming its numerous heads on a trunk-like body.
Finishing moves are typically moves that end a fight in a traditional fighting game.
A Holy-species Digimon. It wears a holy ring on its tail that, if lost, decreases its power.
A tactical, stealth specialist unit of the Terran race from the StarCraft series. Uses a sniper rifle and has a personal cloaking ability integrated into their suits.
Players or enemies whip their hair back and forth to do damage to their opponents.
An attack that is fueled by the attacker's own health, causing it to decrease each time the attack is used.
While the original Japanese Tatsumaki Senpuukyaku literally translates to "Tornado Whirlwind Foot"; Hurricane Kick is the commonly accepted name for this Street Fighter move.
Whether it be a close up shotgun blast, far away sniper rifle, explosive, or backstab, the "one hit kill" is a popular kill strategy. Usually hard to master and even harder to avoid, the instant kill is loved and hated by gamers everywhere.
The Kamehameha or "Turtle Wave of Destruction" is the signature attack of the Dragon Ball franchise seen most often performed by Goku.
Known as Chi in Chinese and Ki in Japanese, it is spiritual energy which cultivates itself through training and meditation. In experienced hands, it becomes a form of visible energy which can heal, destroy, or do many other tasks, determined by the amount of Ki and the user's overall ability to manipulate it.
A powerful attack in the Final Fantasy series, useable mostly when a character's hp is low or a certain condition has been met.
A type of character-specific special attack seen in all variants of Koei's Musou franchise.
A technical feature in many 2D fighters that allows special moves to be executed by releasing or depressing a button, rather than exclusively being activated by pressing down a button.
Special/Super moves are similar inputs as auto-combos. all that requires that is required is holding down the button or use any move in one button.
Manifestations of a person's 'mask' that he or she shows the world. They can also be described as a representation of the control over a character's shadow personality. These entities appear as famous and legendary characters in the world of mythology. Tremendous power hidden within each one.
Protoss is one of three major races in Starcraft. A noble and powerful race.
Renamon is strong rookie level digimon, she is able to digivolve into Kyubimon, Taomon and Sakuyamon.
A meter mostly used in fighting games that fills up when a character is hit or deals damage, once it is full it can be triggered to make the player's attacks more powerful for a moment.
In fighting games, some characters have special moves that are counterattacks. In order for the attack to work, the player must enter the proper command and then allow for the opponent to strike when the player's character is in the move's "wait" position.
A move used in a lot of games where the standing/moving attacker spins upon himself, damaging the surrounding enemies.
First introduced in Sonic the Hedgehog 2, this attack has been in almost every Sonic game since.
In JoJo's Bizarre Adventure, a Stand is a psychic power that "stands by" its user. A Stand's appearance and abilities can vary wildly on an individual basis.
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