Sonic the Fighters
GAME » on June 23, 1996
Known as both "Sonic the Fighters" and "Sonic Championship", this arcade spin-off of the Sonic the Hedgehog series pits the blue hedgehog and his friends in a martial arts tournament.


Overview

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Sonic the Fighters, known in the original North American release as Sonic Championship, is a comedic 3D fighting game developed by Sega AM2 and released by Sega for arcades (using their Model 2 hardware) on June 1996.

A fighting game spin-off of the Sonic the Hedgehog (Franchise) series from the studio behind the Virtua Fighter (Franchise) and Fighting Vipers (Franchise) series, Sonic the Fighters pits characters from the series (including two new ones: Bean the Dynamite (Character) and Bark the Polar Bear (Character)) in a martial arts tournament to determine who gets to claim the eight Chaos Emeralds and power Tails's single-seat ship in order to stop the plans of Dr. Eggman (who has built a new Death Egg (Location) sometime after the events of Sonic andamp;amp;amp; Knuckles).

Although it is the only Model 2 fighting games to not receive a home Saturn (Platform) release, both Bean and Bark were made playable in the crossover fighting game Fighters Megamix (Game) as unlockables. The game also later received two home conversions: one as part of the 2005 Sonic Gems Collection (Game) compilation for the GameCube (Platform) and PlayStation 2 (Platform), and an updated one released digitally for the Xbox 360 (Platform) and PlayStation 3 (Platform) on November 28, 2012. The 360 and PS3 version features support for high-definition displays, online multiplayer, and bonus playable characters. This version was later included as a bonus mini-game in both the 2021 game Lost Judgment (Game) and the 2023 game Like a Dragon Gaiden: The Man Who Erased His Name.


Gameplay

Sonic the Fighters has elements from both the Virtua Fighter (Franchise) and Fighting Vipers (Franchise) series, including a three-button control scheme (Punch, Kick, and Barrier).

  • While knocked into the air, pressing P+K+B for an air recovery.
  • Pressing P+K+B is used for sidestepping. Doing it while up close to the opponent can be used to circle around to their back. Some attacks can be done while sidestepping.

Depending on operator settings, players can choose between "Automatic" and "Manual" control layouts. While Manual plays as normal, Automatic changes the attacks to be simpler and more context-sensitive (with certain technical attacks being easier to perform).


Barrier Gauge

Unique to the game is the "Barrier" gauge, which can be used for one of two special gameplay mechanics:

  • By holding down the Barrier button, players can guard against most attacks from the front (shown with a blue energy shield) to both negate damage and leave the opponent open for a counter-attack. Certain attacks, however, break the barrier and expend one Barrier from the gauge. Once the gauge is depleted, players can no longer guard.
  • By pressing Back+P+K (or Up+P+K in mid-air), players and expend one Barrier from the gauge to enter a temporary three-second Hyper Mode buff. Activating the buff is also an attack, which launches the opponent. While the buff is active, players can cancel special attacks together and can perform a unique special attack. It has a five second cooldown before it can be activated again.

The amount of Barriers each player starts with depends on the operator settings, with the default being 5. Also, depending on operator settings, the game can allow the Barrier Gauge to reset between each round and to disable Hyper Mode altogether.


Characters

The base version of the game features eight playable characters and two unplayable boss characters. While most of these characters have previously appeared in the game series, two of these characters (Bean and Bark) were created for the game.

Unlike most other fighting games, mirror matches are done by having one of the characters fights their "shadow" (which is shown as a grayscale) due to Dr. Eggman's meddling.

In addition, the original version of the game includes incomplete characters that cannot be played or fought under any official circumstance. Along with Honey the Cat, these include characters from the game's cutscenes: Dr. Eggman (suit-less and in a UFO), one of his robot minions, and "Rocket Metal".


Stages

  • South Island
  • Flying Carpet
  • Aurora Icefield
  • Mushroom Hill
  • Canyon Cruise
  • Casino Night
  • Dynamite Plant
  • Giant Wing
  • Death Egg's Eye

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