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Game » consists of 2 releases. Released Jan 02, 1993
Characters controlled by the game for players to interact with, as opposed to player characters which are controlled by whomever is playing the game.
Nudity is qualified as either exposed buttocks, breasts, or genitalia or general lack of clothing. Video game nudity is largely a rarity outside of the PC market.
A nocturnal bird of prey capable of turning its head 135 degrees in either direction.
Pigs are pink, oinking mammals with a button nose and curly tail. They are rumored to eat a lot and be dirty. They don't fly, but they do bring home the bacon.
Pixel art refers to digital images composed of visible pixels, drawn with individual pixel-level intent and precision.
A situation where it is hard to tell which parts of the game world can be interacted with, and which are just for show. Mostly associated with point-and-click adventure games, where players often respond by clicking wildly around the screen until they find something.
Point and click is an interface featured in a specific kind of adventure game, where players click on objects and characters to interact with them.
Referencing a TV show, celebrity, song, trend, historical event, etc. is one of the easiest ways to get a laugh. This can be either a throw-away gag, like the name of an achievement, or the main subject of the game.
A portal is a hole in reality connected to another hole in reality, whether magical or scientific in nature, that allows a person to instantly travel incredibly vast distances simply by walking through one.
A red herring is a plot device used to mislead or distract someone from what's really going on in the story. It could be a false clue or over-emphasis of another character. Red herrings can add a surprise or make a challenge tougher.
Often appearing in role-playing games, the reluctant hero starts out not wanting to fight, but ends up getting drawn into the conflict nonetheless. If not forced into it against their will, they are often motivated by love, honor, or a sense of righteousness.
Plants that have at least some rudimentary thoughts or intelligence. They may be rooted or mobile, beneficial or dangerous.
Female characters who are designed with highly idealized figures and proportions, outfits that are revealing and/or form-fitting, and prone to ending up in completely over-the-top poses designed to show off their bodies.
Characters who at some point possess the ability to shrink in size.
Arguably the most fearsome of all the reptiles - it has scales and no legs. Snakes use a variety of tactics to harm players such as poison, hypnosis, and constriction. The most deadly snakes have mastered the way of stealth.
Crunchy frozen water fallen from the sky. Many games feature a snow world, a snow level, or otherwise-connected regions of wintery landscapes.
A two-dimensional image or animation overlaid into a scene. The foundation of early 2D games, making up everything from props to the player-controlled character.
The larval stage in the life cycle of an amphibian.
The ability to move from one area to another instantaneously - typically through some sort of special power or device.
It's the designer's go-to guy. If they want to steer a player in a given direction they'll lock an in game door and force the player to find a way to either unlock it or find an alternate route.
A hand gesture to indicate approval. Often used when verbal communication is not possible (such as during stealth sections, at long distances, or when a character is mute).
Anguish of body or mind. Can be used by authority figures to extract sensitive information that would not be given under normal circumstances.
A transformation is a different stage or form for something. Usually an upgrade.
Voice Acting is the art of providing voices for characters in games, television shows, films, radio programs, and other forms of media.
Being learned scholars and masters of the arcane arts, wizards wield great power by manipulating magical energy for the forces of good and evil.
Wolves are mammals closely related to dogs and are known for howling in moonlit forests and hunting in packs to pester players in numerous RPG games.
Player characters that are infants, children, or adolescents.
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