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'Shin Megami Tensei: Liberation Dx2' is the first game in the SMT franchise to be built exclusively for mobile devices. Originally released in Japan, Taiwan, Hong Kong and Macau on January 22, 2018, the game was later released to US and EU audiences on July 23, 2018. The game was mainly developed and published by Sega (Company), but Atlus (Company) oversaw the characters and plot elements. The game's story was written by Makoto Fukami, and character designs were done by Tatsuro Iwamoto (Person). Players take control of a custom Liberator who, similar to other SMT games, collects several demons and must balance their strengths and weaknesses to defeat enemies and progress through the game. The game is free-to-play, with micro-transactions using real money that allow the player to buy gems and other items useful for speeding up their progression in the game.
The main character (named in-game by the player) receives a mysterious app on their smartphone from a being known only as Einherjar that marks them as a "Devil Downloader," or "Dx2" for short. Soon after, they are welcomed into the ranks of the "Liberators," a small group of Dx2 within Akihabara who are fighting the influence of a larger and powerful Dx2 group called the Acolytes, who serve an entity called Vanitas and are contributing to the evil permeating various parts of Tokyo.
The Protagonist is officially welcomed into the ranks of the Liberators at their secret hideout in Akihabara. However, they don't have time to rest on their laurels, as they are quickly thrown into their first mission: investigating the abductions of various women on the streets, who strangely disappeared with no signs of struggle.
A strange new drug has been hitting the streets, in the form of "digital drugs" transmitted through paintings. What does a controversial artist have to do with this phenomenon?
Several girls from Rika's all-girls school are finding themselves unwitting participants in snuff films created right on campus! Rika and Ririn spring into action to combat the disturbing films and stop their production before they spread out of control.
Someone's placed a bounty on the Protagonist's head! Now all sorts of criminal gangs and bounty hunters are looking to collect. The Liberators attempt to find the source of the bounty to cancel the contract, following the trail to an underground fighting ring in Shibuya, only to find themselves in deeper than they realized.
A terrorist has successfully bombed a local soccer stadium, killing or injuring several people! With the local Liberators all assembled, can they find and stop this mad bomber before they strike again?
The Liberators all assemble at their HQ and realize that their actions thus far have been a distraction from the true threat of Vanitas, disrupting the Dragon Stream in order to destroy Japan, and possibly the world. The Liberators set out to defeat this evil once and for all.
Players chose from a menu of options where they wish to go, whether to continue through the storyline, the Aura Gate, or improve their stats and that of their demons in the Hideout. When preparing for a combat mission, players choose their preferred Dx2, and four demons that they currently possess to fight for them. In certain missions, like Leveling or Aura Gate missions, the player will choose two Liberators with four demons each (as long as they aren't in use by the other Liberator) to battle for them.
Similar to other titles in the SMT franchise, players control all four demons to fight up to four enemies. Each side takes turns, with the first turn going to whichever side has the highest combined Speed rating in their party. Players must make use of spells and attacks to exploit the enemy's weaknesses while trying to compensate for their own. Each demon starts the match with 10 MP, which are used to execute spells or more powerful attacks. Each turn only refills 3 MP for the demon, to prevent them from being allowed to use their powerful spells all the time, forcing the player to incorporate more strategy into their thinking to prevent their demons from wasting their MP when it might be needed later. In the PvP mode, demons start out with only 5 MP, forcing players to think strategically even earlier in combat.
Occasionally (in non-boss battles), a "Talk" icon might appear above a demon's head. The player can enter negotiations with that demon, and choose the right answers to convince the demon to join their team. Sometimes, even after a successful negotiation, the demon might demand an item from the player, which they can choose to give, or not, or trick the demon and hope the demon accepts a fake gift instead. If successful, the demon joins the player's team. If unsuccessful, the demon will cut off negotiations, and either return to battle or force an end to the player's turn and allow the enemy side to attack. In addition, a demon may beg to join the player's team after suffering a large amount of damage. The player can choose to let them join without negotiation, or refuse their surrender and finish them off in combat.