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Senran Kagura is a side scrolling action game for the 3DS. The player will assume the control of 5 different female ninja characters. The more they are damaged by enemies, the more their clothes are torn off. The game will also feature erotic elements that use the features of the Nintendo 3DS system such as stereostopic, 3D cleavage along with 3D images of other body parts. Senran Kagura will feature character designs from Nan Yaegashi and scenario work from Yukinori Kitajima.
The genre of the game has been defined as: "Flying Out Enormous Breast Drama Hyper Battle." "Flying out" refers to the game's usage of 3D to display some of the ninja girls' body parts popping out at the player during cutscenes that the player can trigger during the "hyper battle" segments. Players will dash, perform double jumps and aerial combos during these action segments to defeat enemies. Each ninja girl will have her own unique abilities.
Players will be able to customize the girls with clothing items and accessories that can be collected during the course of the game.
The game revolves around female ninjas who attend Hanzo Academy, a school created by the government in order to train ninjas who are considered "good" to fight against the "evil" ninjas that are those who are employed by corrupt politicians and big corporations.
| Information | Appearance |
|---|---|
===Asuka===
Asuka
| |
===Ikaruga===
Ikaruga
| |
===Katsuragi===
Katsuragi
| |
===Yagyuu===
Yagyuu
| |
===Hibari===
Hibari
|
| Information | Appearance |
|---|---|
===Homura===
Homura
| |
===Yomi===
Yomi
| |
===Hikage===
Hikage
| |
===Mirai===
Mirai
| |
===Haruka===
Haruka
|
Senran Kagura's producer Kenichiro Takaki (Person) came up with the idea for the game around April 2010 when he decided to make a 3DS game. Apparently, within 30 seconds of thinking about a possible game he realized that one of the things people want to see the most in 3D are breasts. The producer then began Senran Kagura's design document as well as working on a budget, creating characters, a plot and deciding upon gameplay elements. Takaki also met with character designer Nan Yaegashi and scenario writer Yukinori Kitajima.