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Game » consists of 4 releases. Released Jul 12, 2002
Sure, these days have almost every game sporting the newfangled 3D, but way back when, everyone had to live with plain old 2D. 2D, or two dimensions, limit the game to scrolling backgrounds, but some games even now make use of this basic concept.
An often used plot device where the main character wakes up and has lost all their memories. The game usually centers around getting your memory back or uncovering the events that lead to your confusion.
A messenger from the heavens.
Anthropomorphism is the concept of giving human-like attributes and/or motivation to non-human entities. Examples would be the sword Frostmourne of Warcraft lore, the character Frog from Chrono Trigger and characters from the Star Fox series.
Bats are small, very social flying mammals. They may frequent caves or haunted houses.
A mechanic used mainly in Japanese RPGs of both the action and turn-based variety.
A term for a humanoid creature with animalistic features which can comprehend everything from slightly feral humans to savage monsters with trace amounts of anthropomorphism.
Video game bosses are usually the main antagonist, and arch nemesis of the main protagonist. In most cases the end of a game is when the main character defeats the final boss.
A boss fight is a culminating challenge that pits the player against one or more enemies representing a greater threat and/or difficulty than those previously faced. These scenarios typically feature unique antagonists.
Hand-drawn or computer-generated animation.
Feline animals commonly kept as pets. There are many different breeds and varieties.
Wind, water, earth and fire (and others).... often associated with magic.
A non-interactive sequence within a game most often used for plot advancement.
For games that show a number representing how much damage you've done when attacking an enemy.
The main line of distinction between victory or failure in video games.
The last boss you face in a game, usually representing the final climax of the game.
Game Over originally appeared in pinball machines, and later, arcade machines. When players lose at a game, it is game over.
This tag is for all games and characters that deal in the concept of gods, demigods, half-gods and the like.
A humanoid construct given life through magic. The materials used to create a golem vary greatly.
Harem is a term used to describe Japanese works wherein a single average male character is surrounded by numerous attractive females, most of whom are romantically interested in the main character.
Health is a value that gauges how much damage a player can take in a game before they die or pass out. Also known as Hit Points (HP) or Life in some games - not to be confused with Lives.
An indication of the amount of damage a character can sustain in game. The loss of all hit points results in the players death, or penalty.
The concept of affecting the universe through supernatural methods, breaking the fundamental laws of science.
Multiple endings is a term used to describe different outcomes or conclusions to a game based on the previous actions of the player.
Nudity is qualified as either exposed buttocks, breasts, or genitalia or a general lack of clothing. Nudity in video games is largely a rarity outside of the PC market.
A system in which the player is allowed to control multiple characters. Most commonly seen in role playing games. Can also be used to describe party systems in the MMORPG genre, which brings a group of players together to accomplish various tasks.
Any character you play in a game is a PC, or a character controlled by the player, as opposed to a non-player character (NPC), character controlled by the game or AI.
The PlayStation TV is a media streaming device based on the PS Vita. It can play many (though not all) Vita game cards, as well as supporting some PSN games and PS4 Remote Play.
Quick Time Events show up in all sorts of games as an attempt to make cutscenes interactive. Press the buttons displayed on-screen before time runs out, or else.
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