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Reviews

Showing 1 - 12 of 766 Reviews
Secondary key art for Marvel's Wolverine. Wolverine is slashing at a variety of Hand ninjas against a dark blue background.
9/10/20262.5 out of 5 stars

by Shawn McDowell

Wolverine is a game with momentary sparks of fun, but its mostly-good combat getting constantly dragged down by mediocre storytelling, poor pacing, and an underwhelming amount of player agency left me very bored far too often.

A frame form the ending of Marvel Tokon's opening movie. Every character in the game is together in space, with all the player characters looking up at The Champion's smug, sinister glare.
9/4/20264.5 out of 5 stars

by Shawn McDowell

Marvel Tōkon is a near-ideal modern fighting game. Between meaningful layers of complexity, a solid amount of welcoming modes, and absolutely phenomenal presentation, Arc System Works has bent over backwards to make an accessible tag team fighter that could make anyone fall in love with the genre for the first time.

Orbitals
9/1/20264.5 out of 5 stars

by Mike Minotti

Orbitals wears its co-op inspirations on its sleeve, but it still stands out with its gorgeous art and likable heroes.

Character pastiche in Onimusha: Way of the Sword
8/31/20264 out of 5 stars

by Jan Ochoa

Way of the Sword properly carries the mantle of the original games. Delivering exciting and satisfying combat swordplay in combination with an engaging story, Way of the Sword continues Capcom’s hot streak through 2026.

Proxima staring down an enemy
8/17/20264.5 out of 5 stars

by Chuck Zimmerheld

Mortal Shell II is a fun-forward souls-like, one that values flexibility and variety over sheer difficulty. It grabs you and plies you with a plethora of options for tackling its monsters, dungeons, and bosses, handing you shiny toys and trusts you to work out what to do with them.

Beast of Reincarnation key art. Samurai Emma and white wolf Koo are standing in a forest, and all the lighting is tinted gold.
8/4/20263.5 out of 5 stars

by Shawn McDowell

Beast of Reincarnation feels like the result of Game Freak’s designers having something to say (or at least wishing they did), but constantly struggling to find the right words. It eventually becomes a very fun action RPG to play, but stumbles many, many times on the path of getting there.

Whippping pink ink around like it's a kitchen sink full of stink
7/21/20263.5 out of 5 stars

by Mike Minotti

I’m all for a slimmer, more focused Splatoon entry. And while Raiders feels great to play, it doesn’t capture that same creative majesty as some of Splatoon’s best solo campaigns.

Hoop Trundling Rhythm Heaven Groove
7/1/20264 out of 5 stars

by Jeff Grubb

Rhythm Heaven brings the cute quirkiness the series is known for to the Switch. It's also packed with a lot of content and distractions. It just might be missing some of the charm that has made previous games some of the best in the genre.

Star Fox
6/24/20264 out of 5 stars

by Mike Minotti

It’s nice to have the Star Fox crew back, even if it isn’t in the most ambitious of games. Although it's certainly one of Nintendo's prettiest.

Zero Parades: For Dead Spies
6/1/20264.5 out of 5 stars

by Chuck Zimmerheld

Zero Parades: For Dead Spies is weird, beautiful, and dense with characters that I wanted to understand. It plays with its choices and narrative threads with confidence, allowing foundational elements to rot and die in service of the paths the player is willing to take.

Mina the Hollower
5/27/20263.5 out of 5 stars

by Mike Minotti

Somehow, the Dark Souls influences keep Mina from being the best Zelda-style game it could be, while the Zelda mechanics prevent it from reaching the heights of the best Soulslikes.