Razor Freestyle Scooter
GAME » on December 11, 2000
A giant robot has kidnapped the rest of your crew, and now you must win them back through the power of freestyle scooters!


Overview

2383025-gfs_7306_2_8.jpg

Razor Freestyle Scooter, known in Europe simply as Freestyle Scooter, is a freestyle scootering game developed by Shaba Games and published by Crave Entertainment (Company) (with Ubi Soft co-publishing in Europe) for the PlayStation (Platform) in North America on December 11, 2000 and in Europe on March 30, 2001.

Similar in style to the Tony Hawk's Pro Skater series and developed by the team behind Grind Session (Game), Razor Freestyle Scooter has players riding around on kick-scooters (which, in the North American version, are Razor-branded) performing trick jumps and grinds to complete a variety of objectives in timed runs.

The game's story involves the large robot Norton kidnapping most of the Razor crew (a team of skaters), with the remaining members Chad and Ami set out to rescue them through the power of sick tricks. One of the members is notable for being real-life Ultimate Fighting Championship (Concept) fighter Tito Ortiz (Character).

The game later received ports by Titanium Studios for the Dreamcast (Platform) on August 8, 2001 (April 26, 2002 in Europe) and the Nintendo 64 (Platform) on November 27, 2001. The N64 version was released exclusively in North America through Blockbuster Video stores, originally as a rental exclusive.

It also received handheld conversions by Crawfish Interactive (Company) for the Game Boy Color (Platform) on June 12, 2001 and the Game Boy Advance (Platform) on November 20, 2001 (December 7, 2001 in Europe). Both versions are played in an isometric perspective, with the GBC version playing more like Paperboy (Game) and Rollerblade Racer (Game) and the GBA version playing more like 720º and the GBA versions of early Tony Hawk's Pro Skater titles.


Levels

In the three main levels, players perform two-minute runs to clear a variety of challenges. Once the initial "Level Clear" score has been achieved in the first/second level, the next level is unlocked.

  1. Scooter Park
  2. Schoolz Out
  3. Clock Tower

By completing additional challenge in each of the three levels, players unlock six "Sky Fortress" challenge levels, where they have one minute to collect all of the wheel pickups scattered throughout a structure floating high in the sky. Clearing each of them unlocks a new rider.

Similar Games

No games found