Radix: Beyond the Void
GAME » on 1995
Radix: Beyond the Void is an first person shooter in the vein of Descent.


Like Descent it allows you to move freely in any direction, though the Doom or BUILD style engine - using 2.D sprite graphics for enemies and items, and a 2.5D sector based level editor - limits the level geometry into generally being relatively flat and horizontal, where verticality is mostly used for secret passages and level decorations. Like the BUILD engine games it supports some destructible environments.

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