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Game » consists of 12 releases. Released Dec 02, 1999
Many games have ammo. In some, you can design your own. Ammo is put in a weapon and fired as a projectile.
A container that is often used to supply players with a certain amount of ammunition.
A kind of protective clothing.
Assault Rifle refers to a basic design of a weapon that combines the abilities of older long-range rifles and the rapid fire of sub-machine guns. Common designs include the M-16, M-4, AK47 (and 74), and the L85A1.
An upgraded version of the classic Doom weapon, the Big "Fantastic" Gun mark 10,000 is a fictional futuristic weapon originating from the Quake series.
The "liquid of life" for practically all beings. In games, most commonly found outside the body and can be found in a pooled, spilled, dried, fresh or splattered state. This page is for games that actually have blood as an obtainable object.
A common object in many games. When stepped on, the player is bounced into the air to reach a higher ground. More often known as jump pad.
Fluffy looking puffs seen in the atmosphere that are accumilations of moisture. They are used to add detail to Sky boxes in games or just increase realism.
Crates sometimes contain things!
A handy weapon used effectively against the undead. Old double barrel never fails.
An explosive is any weapon or device designed to cause an explosion, whether it be a frag grenade, TNT, or a nuclear bomb.
Quake III: Arena featured a character named "Orbb" who was ostensibly a walking eye-ball.
Whether it's a regular piece of colored fabric or the high-tech keystone of a base's defenses, the flag is the most important asset a team can have and the most precious thing the opposing team can steal. It is also used for racing games.
A gun that uses various types of grenades as ammunition.
Considered one of the most frequent and controversial implements of destruction in video games and real life, guns are devices that fire projectiles with explosive force.
Health packs restore some amount of a players health, and can be permanent or temporary. They come packaged in a variety of forms, from the common med kit, to drugs, medicine, and even food.
A hovering board, the sci-fi equivalent of a Skateboard.
Lava is molten rock, usually from the interior of a planet, and in games is often used as a hazard to players, or as a visible gameplay-area boundary.
Often used as either a weapon or in a weapon and also used often times as a weather effect, lightning is seen in several games. Called "thunder" in some games, even though thunder is the sound that lightning makes.
Simply put, a gun that fires lightning. Depending on the game, this may be extra-hazardous when discharged underwater.
Machine guns, generally, are heavier weapons with a rapid rate of fire. To quote the Quake manual, they "eat ammo like popcorn."
Primary weapon for the Soldier in Team Fortress 2. Promotional item received for pre-ordering Quake 4 on Steam.
A type of weapon that fires a conductive projectile to incredible speeds, using kinetic energy rather than explosive force.
Railgun slugs are often made with radioactive materials.
A type of armor featured in various First Person Shooters.
An explosive ordinance propelled by a chemical reaction that causes a controlled explosion resulting in thrust. Rockets are usually "dumb" weapons, meaning that they are not guided. Rockets are the most powerful projectile in many games.
A weapon that launches rockets.
The most powerful weapon at short range. Effective against Zombies, Nazis, Demons, etc. Videogame shotguns tend to have exaggerated inaccuracy at long range- real life shotguns are still fairly accurate over a decent distance, while videogame shotguns rarely go more than fifteen feet before becoming completely ineffective.
Whoever built, discovered or reverse-engineered them, teleporters get you where you want to go immediately. Hopefully without materializing you halfway into a wall.
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