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xpgamer7

I still do things! I promise!

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xpgamer7

2488

Forum Posts

148

Wiki Points

41

Followers

Reviews: 12

User Lists: 5

I love all kinds. I don't like Modern Country with that weird guitar twang thing, but I'm usually game for most genres.

I have deep affinity for Hardcore Punk like Big Black, and I'm starting to get into some more electronica industrial that doesn't feel like it exists to be dark and brooding.

I also really love poppy beatles-esque(Not the best example I know) throwback music like Mikhail Cronin or She and Him

Finally there's some really good alternative folk. The best I've got is the well known In the Aeroplane over the Sea but really it's that great.

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xpgamer7

2488

Forum Posts

148

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41

Followers

Reviews: 12

User Lists: 5

Conker 2. Or some spiritual sequel that ends up being fun to play, referential and Crude funny in a way that works(I'm looking at you Duke Nukem Forever)

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xpgamer7

2488

Forum Posts

148

Wiki Points

41

Followers

Reviews: 12

User Lists: 5

I know it's clearly a joke but I think it makes us more aware of what people are willing to spend on and how far a joke can go. Sure this is a lazy thing, but it didn't really seem to intend to make money. It wanted to make commentary on kickstarter the same way Divekick does for fighting games. The difference being the effort and skill put into it.

So I'm ok with this existing.

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xpgamer7

2488

Forum Posts

148

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Followers

Reviews: 12

User Lists: 5

I'm totally cool with franchises being rebooted, sequeled and continued. On new IPs I like to see some, mostly due to the fact that the field can stagnate in ideas. I remember that year that nearly every announcement from splintercell to Medal of honor was grey shooter, grey shooter. I think Watch_Dogs was hyped because it looked different and claimed to be different. Which means something when other series lose their appeal.

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xpgamer7

2488

Forum Posts

148

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Reviews: 12

User Lists: 5

#5  Edited By xpgamer7

They actually explain the ribbon if you choose to ask her about if you can remove it. And yes it's what you're expecting Alex. Otherwise I rather enjoyed the episode. I think the third is by far the best in the season, but I've never found the choices as interesting as the play by play action, either in fights or dialogue. And while this episode got disjointed at points, they felt no more disjointed than the rest of the season. Especially since everyone seems to be falling apart at the seams as issues come to a head. The only character who isn't is the woodsman, mostly because he's been so beaten down by now that there's nowhere for him to fall. Usually the middle act is the investigative one, with a twist right after. Here it's been shifted so the investigation is all set at the end which made it somewhat cut and dry. But I still felt like it kept it's cool and went to interesting places. If they make more seasons in this style(not necessarily this universe) then I'd like them to take a deeper crack at the writing room to make sure that all this gels better. After all, with three seasons the pitfalls and successes of this style of storytelling are becoming more clear and less experimental.

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xpgamer7

2488

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Reviews: 12

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I can tell you if you're still in the queue, it's still possible for Mondays. Just got some. But dang it's fast.

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xpgamer7

2488

Forum Posts

148

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Reviews: 12

User Lists: 5

I've been stuck for twenty minutes by now. How about you guys?

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xpgamer7

2488

Forum Posts

148

Wiki Points

41

Followers

Reviews: 12

User Lists: 5

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xpgamer7

2488

Forum Posts

148

Wiki Points

41

Followers

Reviews: 12

User Lists: 5

I feel all the aforementioned parts are true, but I think this episode, while not as good as the first was far better than what I felt was a disappointing second episode. This episode did have sequences like the early yet inevitable tweedle fight, but the sense that you aren't truly in control of the situation has been present in all the episodes and made me feel no worse in that situation. In fact the series has made me feel that Bigby and the others have an increasingly large lack of control on everything around them. They're understaffed and led on a mix of emotion, morals and bureaucracy. The lack of actual control is purposeful, which is somewhat but not completely contrary to The Walking Dead where your choices having strong effects is paramount to the experience.

I'm not as much a fan of the strained tension between the lower class fables as Alex. But despite my dislike of it for pulling so much out of the past for a character I can't truly change the image of(despite some intentions of the game to play up his want and attempts for that very change), It adds strong pacing in character drama to ease the investigative and action scene split. It's a great alternative to the common buddy cop-esque idea of characters to bounce drama or levity during scenes that follow the normal course of action.

There are a few other things such as the three way choice that had a bunch of different aspects to consider, or that this episode actually made good on the second episode's ending unlike the reverse twist of the first. But mainly it managed to feel like you weren't running up against the limits of the game's framework for the sake of the framework, which scenes like the Georgie one from last episode break immersion to a point that you notice every damn pause and how A or B the system is rather than thinking about the characters, overarching plot and the driving forces behind A or B. Story wise this episode plays through that tension without skipping a beat. Unfortunately the final fight scene breaks the game in the same way but for the fighting system. It almost feels like the MGS "Button Mash to relate" school of intensity, bringing to focus once again the system of hitting the button better than any intricacy that could have been implemented with the variety shown in past action scenes.

Overall I really enjoyed the episode. It's a mid season episode full of investigation and breadcrumb trails. It's about exploration and well.. investigation. I am somewhat worried about the depth of the rabbit hole as these kinds of episodes usually start after a big shadow figure reveal similar to this one's end. It leaves me wondering how well the last two episodes will fill the story considering a whole new area of interest opened up. Still, if they hold the length of this episode with polish as good or better I'm very excited for the rest.

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xpgamer7

2488

Forum Posts

148

Wiki Points

41

Followers

Reviews: 12

User Lists: 5

I don't like how facebook integrates into everything, how it ignored common complaints that I heard from everyone I knew while it streamlined itself, how it became an increasingly marginalized use of time from it's lack of addressing what content it showed first and foremost to you and how it used your data without making it obvious.
I hope the principles of their vision are not brought in, and rather that Oculus is continually propelled to be a platform for interesting new services and games. I hope they don't impose forced content, hold questionable paywalls or guidelines and stick to making money off the hardware/licensing sides. Hopefully they'll treat their control like they suggest they will for what'sapp. But...yeah. Not good history here.