Not really. I didn't jump into the 7th gen until 2011, and to date I've only played a handful of its games. It seems that the high cost of making a game prevents developers from taking the risks involved with innovation (e.g., poss. not finding a sizable enough audience to turn a profit), and so we have, and I think we'll continue to see a lot of the stuff we've already seen (which is proven to sell). That doesn't really wet my whistle ...
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