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trylks

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trylks

995

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@thepanzini: Well, I have seen a few comments on that line on Twitter, Reddit, and YouTube, but it is also true that social media likes drama and complaining about everything.

@eccentrix: right, it is just an upgrade with next-gen graphics.

@sombre: that's funny on too many levels.

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trylks

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The trailer received some backlash due to the ugly character. Hear me out.

  1. Fable games have traditionally incorporated esthetic changes to the character according to the experience points used, reflecting the player's decisions. As the players upgrade their characters, the characters should change the way they look from an ugly buffoon to a nimble archer, strong warrior, wise mage, or anything in between.
  2. Incorporating similar elements from The Ugly Duckling would be fable-like (small cap "fable"), a small step for the Fable series (they already did to some extent), and some small innovation for the industry.

In short, I think it may be a good idea, even if it is only my idea and was never part of the plan, and there are no reasons to be angry yet. There may be, but not yet.

HTH.

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trylks

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#3  Edited By trylks

Disclaimer: This was a question on Android, but I have decided to eliminate that restriction because it is challenging enough as it is.

I have been on TESL for years and I still like it more than any other game I have found in Android. However, as I am reaching completion in the card collection, and therefore the decks I am interested in building or using, I find less reasons to keep playing. I have cards, gold, soul gems, and nothing to do with them.

I have also noticed that there are quite a few cryptocurrency based games. Common [economic] sense (or perhaps cynicism) says that they are crypto-based pay-to-win milking devices, with no real fun in them and an expected return on your money of approximately zero. In some cases, some money may be made by the top 1‰ of influencers that happen to create NFTs or other overpriced stuff and have a critical mass of followers that will buy anything.

However, I know that some games have developed significant economies around them, sometimes in a way not appreciated by developers (WoW) and sometimes in a more appreciated way, as 4th wall breaking and extra layer of realism (Eve). I never played any of these two, as far as I know they are "fun" games (as in "heroin is fun"). It is a matter of time that someone will create a game that:

  1. Is enjoyable to play, like TESL (I know, this is subjective, please bear with me).
  2. Is potentially profitable, probably using a cryptocurrency as the game currency.

Now the question is: does any game like that exist today?

PD: Just found out that in Eve you are not supposed to profit from the game.

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trylks

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I have been on TESL for more than I can remember and I still like it more than any other game I have found in Android. However, as I am reaching completion in the card collection, and therefore the decks I am interested in building or using, I find less reasons to keep playing. I have cards, gold, soul gems, and nothing to do with them.

I have also noticed that there are quite a few cryptocurrency based games. Common [economic] sense says that they are crypto-based pay-to-win milking devices, with no real fun in them and an expected return on your money of approximately zero. In some cases, some money may be made by the top 1‰ of influencers that happen to create NFTs or other overpriced stuff and have a critical mass of followers that will buy anything.

However, I know that some games have developed significant economies around them, sometimes in a way not appreciated by developers (WoW) and sometimes in a more appreciated way, as 4th wall breaking and extra layer of realism (Eve). I never played any of these two, as far as I know they are "fun" games (as in "heroin is fun"). It is a matter of time that someone will create a game that:

  1. Is enjoyable to play, like TESL (I know, this is subjective, please bear with me).
  2. Is potentially profitable, like Eve, probably using a cryptocurrency as the game currency.
  3. Works on Android, which is a quite convenient platform for gaming (casual or not).

Now the question is: does any game like that exist today?

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trylks

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@gundato: Intense computations, and playing games, sometimes. What would you suggest instead of a desktop configuration? Cloud computing costs would pay for the desktop several times per year.

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trylks

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Thank you all for your replies.

@dsjwetrwete: Reasons for liquid cooling, by order of relevance:

  1. Running intense workloads (~90% GPU usage) for weeks non-stop.
  2. Likely using this or equivalent PC in hot climates, ~35ÂșC for weeks.
  3. Noise reduction, and durability of the GPU (keep it "healthy").
  4. Space is a plus: I do not need the compactness of Corsair One, but some cases are humongous...

Not reasons: Not overclocking, not crypto mining, not displaying anywhere...

@ralphmoustaccio: Liquid cooling for the CPU is now somewhat normal, I do not understand why it is lagging so much behind for GPUs. The good thing from the thread is that I understand that this is how things really are, not just my limited perspective because for any reason Google was not working for me. Just like LEDs seem to be everywhere, there is no way around them.

@icoangel: I would prefer to get an assembled solution, TBH, I do not really enjoy puzzles or IKEA furniture. But if needed, I can assemble myself. However, even in such a context, finding options is quite a challenge (I am working on that now).

@cikame: If I cannot avoid the fans, I might just embrace them. In a way it makes sense to have many low-revs low-noise fans instead of few noisy ones, and saves a lot of hassle with the risks of liquid around. However, this brings me back to the previous point, I would have to choose and assemble, which I would prefer to avoid, but I might just go for it out of alternatives and frustration.

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trylks

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#7  Edited By trylks

@ralphmoustaccio: in Origin the price seems to be similar to Alienware, however I could not configure the case, cooling, and GPU in a way that would allow me to continue.

In Maingear the price seems is higher than Corsair One, with similar specs, and a greater form factor. It seems superior only in the possibility of greater configuration options, but to me that is not worth the extra cost at this time.

At least I see there are really no other options...

PD: what happened with post #3 ?

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trylks

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I am checking for options to buy a PC with liquid cooling for the GPU (in Ireland), and quite disappointed at that.

So far I could only find three options:

  1. Assemble it myself. For which I would probably rely on Amazon to deliver me the parts, as I did not find great shops either. This is something that I do not enjoy and I would like to avoid.
  2. Aurora R11 from Alienware: I do not know why they have put the radiator below the GPU, seems to be a good design choice to keep the GPU warm. The radiator AFAIK should be on the top of the case, over the fan that blows through it.
  3. Corsair One: this one seems good in every regard, but I do not need to pay extra for the compact PC, I am happy with a PC that is regular-size and regular price (considering the components), I only want a good thermal management (which seems impossible to find).

Could anyone point me to other possibilities? Any of the following helps:

  1. Products
  2. Shops
  3. Places to ask

Thank you.

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trylks

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#9  Edited By trylks

I am searching for a PC game that I can play in short periods of time. For example, FTL is great, but I have been playing it for the last two years and I could use some other game now. Good characteristics:

  1. It is a good game, and not addictive like heroin (e.g. I may prefer not to try HearthStone)
  2. Executes windowed (on a window, not using the full desktop), it's easy to alt-tab and do something else. No controller needed.
  3. Easy to pause at any time (in fact, all the time), and issuing commands while paused is possible (mini metro is also good, I have it on the phone). Turn based may be good too.
  4. It is playable even when being near braindead. Sure, it takes attention and decision making, but reflexes and skills with the controls are not necessary.
  5. Separate battles/events so it is easy to stop a "session" anytime.
  6. Starts fast, and does not require many resources (so I do not have to close everything else on my computer)

FTL may be unique in these traits, but before giving up on searching for a substitute, I thought I would ask. Recommendations of Android games are welcome, but I have given up on searching in that area.

Thank you.

BTW: I do not like Into the Breach, it seems to involve too much thinking between turns.

PS: if there is nothing I will just embrace full fledged games like StarCraft 2, when possible (hopefully by November...)

PD: Browser based games could also be suitable, I do not think there is anything good there either.

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trylks

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#10  Edited By trylks

Mainstream or not, RTS will survive. I'm even considering buying the current strategy humblebundle, even though I probably have no time to play any of them.

Sorry for the necromancy, but I wanted to mention that the system to display dates works in a quite particular way here:

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