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Anyone within MGS shipping a game relatively soon is pretty much on the chopping block, and the worse part your games performance might not even matter. All because they got too big too fast, its a sa...
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@ben_h: Yeah, I'd say the worse aspect Xbox & MS are constantly shifting strategy seemingly to please or aline themselves with the MS mothership.The studios acquired in 2018 were promised financia...
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Spencer & Xbox decision making and strategic bets have been consistently poor for nearly a decade, and we have internal emails from within Xbox own hierarchy doubting Spencers actions particularly...
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Microsoft are so far ahead they can't see anyone else behind them.
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@ben_h: Spencer on the multiplatform podcast said the reason for porting Hi-Fi Rush to PS5 were financial to improve the chances of it getting a sequel, which would suggest either it wasn't successful...
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@hairyreddog: Starfield underperforming will still sell 3-5m copies and recoup most of its development budget back, its very rare for a AAA title to outright bomb.Even if Hi-Fi Rush is a hit it could ...
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If MS has can't keep Tango a relatively small studio that produces critical darlings but not necessarily hits, it kinda makes you worried about Double Fine & Ninja Theory etc, especially as Game P...
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@allthedinos: H2 had 110k peak players yesterday which is only 2k difference from last week the discourse was only a relatively small number of players it won't have any lasting damage, it may create ...
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It was a really stupid decision being so far after release it was always going to screw over some people along with fact nobody likes creating pointless accounts, account linking should have been opti...
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Owlcat Games would be a better fit similar studio size to Larian with a lot of experience making CRPG's, they often produce very good flawed gems a bigger budget with time could be the missing piece. ...
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@bigsocrates: Playing/spending was implying the same thing, didn't comment on fault but until proven otherwise I'd always pick stupidity."Never attribute to malice that which can be adequately explain...
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@gtxforza: I'd imagine it's either an incredibly small number still playing to not be worth the time/effort, or an offline mode would be more work than we realize to the point it may even not be possi...
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@undeadpool:The problem for me is that major publishers refuse to learn from the past and are still trying to "make" new live services work (just like they did when ever new MMO tried to dethrone WoW)...
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@bigsocrates: In 2009 people were buying hybrid franchises but a significant number were not playing the campaign or buying alternates to the online games they were already playing, this is why we hav...
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