I know it's unlikely, but I wouldn't mind watch a second "season" of this and give it another go once everyone has a better grasp of the mechanics. I know that's unlike in this form considering the intros, but I would like to see Dan and Vinny see the new stuff from Enemy Within. At this rate they won't even get to practically any of it.
I'd love (once finished with xcom of course) if they expanded this idea to other games. The presentation and "gimmick" give this feature a unique feel for what is essentially a playthrough.
I'd love to see a Darkest Dungeon run in this style -- Alex could be the Ancestor/Guidance for that one.
Also really appreciate the high production values on the intros!
Oh that's a good idea. Although DD doesn't have a game over state, which just makes it a long slog, not sure how they would decide when to cut it off.
Yes! This could be one of the all-time greats on this site.
But oh man people making sub-optimal decisions on building facilities (and not researching Alex!) is going to make me cringe more than battle decisions.
Love this game, great stuff so far. I only hope that they get far enough in to see most of the new stuff in the expansion they aren't familiar with. It really isn't that hard if you know what you're doing, so hopefully Dan and Alex can recall enough to get a decent way into it.
XII is the only main-number Final Fantasy I didn't beat besides III and XV (no PS4 for me). It was alright, but just never had anything that really hooked me.
Part of it was that I loved Tactics, its still one of my favorite games of all time, and when I heard XII was set in Ivalice I was hyped up for much deeper connections than what the game actually had. Also, I couldn't stand Vaan and Penelo was pointless; any of the other characters, probably Basch, should've been the main character. But I guess that would break the long-standing FF tradition of not having adult leads.
Yeah I've never understood people buying into the whole Ivalice connections. Outside of a few marginal references XII didn't seem to have much in common with Tactics or Vagrant Story, and those games had cooler settings/atmosphere/aesthetics.
I wish this game had a single ounce of heart. Just something tangible I could love about it. But nothing about it stands out. The combat's boring. The characters are boring. The story is garbage. The world's completely forgettable. The leveling system is a huge letdown after the genius of X.
This game was so incredibly ahead of its time. It's the best in the series.
LOL I love how these comments are back to back
I think the game had good intentions but the narrative elements leave a lot to be desired. Anyone putting this over games like FF VI or IX come across as kind of crazy though. The Job system sounds like a major improvement over the garbage that was the first version' license board.
TheWildCard's comments