The Eternal Hell of Having a Noob Gamer Dad - Part 2
By SpawnMan 5 Comments
Well there's been some good news since my last entry on the matter (LINK HERE!). And well, some not so good news, so it sort of evens out. My dad now no longer hates Fable 2. Nope, apparently he now plays it every night until at least 2am, content with the game after he "figured out the rules". no mention of my excessive hand-holding for a week solid or anything. This is both good (my Xbox 360 purchase wasn't all in vain) and bad (family dinners are promptly followed with an hour's worth of TV watching and then a night filled with listening to villagers saying "Wow! That's impressive!" or "You know, I love you so much!" and the gem "Some people are getting married! But some people have rings ya know..." Apparently my father has danced, whistled and bribed his way into the hearts of the entire damn population of Albion so he can't turn a corner without some character's annoying Cockney accent grating on my frontal lobe.
So in an effort to break things up, I thought I'd bring along another game for our next family gathering. Mum made a nice meal and we settled down to a nice wholesome game of Dead Space. Hey, gimme a break, my intentions were good. I WAS tempted to bring Dark Souls ya know...
We turned off all the lights and I grabbed a bowl of chips. I have to say, that game is damn scary. It never seemed as scary when I was actually playing it a couple of years ago, but now watching it, fatherly bumbles and cussing aside, it was genuinely unsettling in a theatrical kind of way. After watching my dad get stuck in the space ship that crash lands on the Ishimura, before finally finding the doorway out TEN (yes TEN) minutes later, I was beginning to wonder if my judgement of late was flawed, possibly by some degenerative genetic disease perhaps.
My dad slowly bumbled his way through the opening sequences. He does the most annoying thing I can see gamers do. They don't look around. I was happy to leave him waltz past several ammo boxes and containers, but it got to me, just GOT to me when the necromorphs first attacked. He wasn't even watching. "Up there! Look at them, down look at the wall!" I've seen other people miss similar moments too. They're too busy looking at stuff which doesn't even matter they miss the actual plot. He was like "Where?" moving the right stick in seemingly endless, random circles. "THERE! THE PEOPL- Sigh, nevermind, it's gone..."
That wouldn't be so bad if he then didn't go "What happened?". GRRR! If you were looking, then you'd know. Facepalm. He did a similar antic whenever a controller tutorial prompt arrived on the screen. "What? What did the woman say? Does she really expect me to read THAT? That small writing? And I don't know what those symbols are! You're not explaining it all to me very well at all son!" I'm usually calm and collected, but it's so annoying when a note of dire panic rises in his voice for no particular reason when the matter isn't even important at that stage in the game. But it's life and death, and usually I'd prefer to choose death. Immediately preferably...
You can tell when my father isn't enjoying something when he pretends he's got stuff to do. "Well, thanks for showing me that game son. It was really nice of you. But I've probably had enough. BIG day tomorrow. Yep..." "Just a little bit more. You've only killed once alien." "Okay. I guess it won't be far until the next chapter..."
The first puzzle floored my dad. Unlike Fable, Dead Space isn't made for idiots who don't know the fact that if something is glowing red, it's off limits, and if something is glowing blue, it can be interacted with. Like the age old gamer rule that if an enemy seems impenetrable, but has one HUGE glowing mass on its body, you SHOOT IT THERE. So when he came to a door early on which was blocked, he was stumped. There of course, and obviously to me, was a bright glowing, blue wire box next to it. He looked at the door for close to a minute before I burst out "THE BLUE BOX! HIT THE BLUE BOX!!" "Why?" "To open the door! There is no other way through! You must hit the box! It has WIRES, blue GLOWING wires leading to the door not a foot away!!" "Gee, how was I supposed to know THAT??" My forehead is now a low shade of necrosis from the continual facepalming.
So the next challenge was even more frustrating! The one with the tram on the tracks and he had to use stasis to slow it down and then head to the other control panel and activate the arms? Yeah that one. Yerr, no chance in Hell. That challenge was primarily the reason for why it took him 2 hours to finish the first chapter of Dead Space. He did everything. Well everything he wasn't supposed to do. Look in the vents. Examine necromorph bodies. Hit the controls over and over. Put stasis on the controls. Left the room. Reentered the room. Shot the controls. "This game is broken. Nothing is happening." I had to give him a minor clue, but even then it took him a good 15 minutes to eventually have the rusty cog in his mind finally creak around. I could smell the smoke from where I sat. But you have to give him credit - he had no idea and he stuck with it for a long time. You could see the battle of wills going on between him and the machine. His narrowed eyes harked back to a time of D-Day heroes plummeting to their doom and Sly Stalone getting back into the ring. I would definitely liken the experience to watching someone play Limbo after you've already finished it. Tell them to do a hard level on that game without checking the internet or anything, and it'll take a while and drive you crazy because you know the simple answer, but it's both hysterical and frustrating.
So when he figured out he had to stasis the mechanical arm and then run to the top control panel, he almost looked defeated. "What? I have to run ALL that way!? That's impossible!" he said in a tone almost identical to a child being told he has to wait until another date before he can do something or the hours before you're free to play with them after work. "I'll never make that!" The length he was referring to was of course the princely marathon of 5 metres, but to him, it could've been a mile away. So after a couple of attempts, controllers flying wildly as he randomly mashed buttons hoping they'd get him some place fast, but inevitably cannoning him into a wall, he finally made it. "Piece of cake..." Another facepalm.
After that he began to stop worrying about the time. Dead Space is a really good game like that - once you begin to master the controls, you can begin to take in the atmosphere and without any annoying HUDS or menus - your health and metres are on your back or gun, and tap a button to see where to go. The rest is just open screen. He actually began to look at the details of the ship, and holding back tears, I truly felt as if I'd just released a precious young deer into the wild and was watching its little clumsy legs wobble, but begin to hold up its body.
After a while he did get fairly capable of holding off entire hordes of necromorphs. Aiming was difficult, but he became adept at the melee. Well, a lot adept. And curbstomping dead bodies. It was funny to watch. Eventually even the gun made a feature, with melee combos being complimented by flourishes of gun fire making an appearance. He learned a good lesson about dismemberment though, after a carefully placed headshot felled an alien who slumped to the floor bleeding. However, when he reached it, it sprung back to life and promptly sliced his head off. Good times.
So we were away and running. The spooky violins of the game and rapid plasma cutter fire were humourously interrupted every so often by my mother poking her head out from behind the computer, lowering her glasses and proclaiming that the game was "Very violent" before laughing at my dad's head being eaten again and then returning to her screen. And after a couple of hours, with many a scare and laugh, we finished the first chapter. Towards the end he wasn't even asking for my advice! So overall, a win for the forces of good (or evil if you believe the rubbish that video games cause murders...) and hopefully, an end to endless nights of English people being awed by a hero farting (or in my dad's case, often sh*tting his pants!).
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