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Retris

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Retris

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@fisk0: Heck, I might be remembering this wrong but isn't the reason they pivoted from supernatural horror to sci-fi in Resident Evil / Biohazard solely because they felt they were veering too close to just copying Alone in the Dark? Because originally RE was supposed to be a remake / sequel to Sweet Home, which is very much a haunted house game.

I genuinely like this remake. It has it's problems, the full pricetag being the biggest one, but all in all, it's a decent game of a smaller scope. I thought the story (at least the Emily side) is genuinely captivating and well written, managing to capture that Lovecraftian feel but with a more modern twist to it. The games I'd compare it to are the Sinking City and Deadly Premonition, but unlike those games this doesn't fall into the trap of trying to create an open world with lots of busywork, so the pacing feels better. However, I do agree that the combat is just kinda meh and the puzzles could be more elaborate. For me, I'd kind of drop the combat entirely as it kind of causes that Tomb Raider (2013) ludonarrative dissonance where you shoot up samey monsters by the dozen, but in cutscenes it's an entirely different story of your character questioning their sanity. The combat just doesn't add anything to the game... and I've got to say, even though they don't phone it in, the big name actors don't really add anything either. I do love the voiceovers for every written piece of lore in the game.

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Retris

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@bigsocrates: To make it clear. I don't think him big timing a cop is anywhere as bad as the female trainee case (or the cases of him being proud about abusing girlfriends and female fans [read: the carnie term for them], while claiming to be a feminist). It's just that he has a long history of just constant horribleness that he gets a pass on because him being an asshole backstage translates well to him playing an asshole on camera.

Like, I get that most of the CM Punk appeal has always been that when you give him a mic there's this sense of danger to his promos, that he might blow up at any time, that makes him really appealing. But it's never been that appealing to me, especially after realizing his MO. I don't find a dude bringing up smark talking points about his opponent to be entertaining. Heck, I watched that promo him and Drew had last week and Drew fucking smoked him and his retort being bringing up Vince just made Punk look bad in my opinion. That's the thing, when against a promo guy like Drew or Eddie or heck, even Hangman, he just ends up looking desperate, and not in a good way.

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@bigsocrates: It's not even just admitting regarding female wrestlers. His old blog was full of incriminating stuff, ranging from him talking about how cool he was for blowing up at a cop for not knowing him (while he was an indie wrestler) to just catty shit talking. Granted, he was younger back then but it was still immature shit for an adult. Then you've got stuff like him just stopping a match to call yell at a stripper about how she's a whore. CHIKARA's blacklist was literally named the CM Punk list and he kept a grudge with Orange Cassidy for years because of it... fucking Orange Cassidy of all people, a person who has the reputation of being one of the nicest people backstage. It needs to be remembered that from his time in the indies, ROH / Gabe is the only place he didn't burn bridges with.

It's wild how Punk stans will just come up with craziest excuses to take his side. Man admits to assaulting a fellow co-worker and they're trying to say he's justified. He's just the Elon Musk of wrestling. Every sad meltdown is a masteful gambit to his fans.

It's funny how Punk and Hangman are literally just that Mad Men meme of "I hate you" and "I don't think about you at all". Literally the only thing Hangman did was cut a mild line about CM Punk being a hypocrite and he still holds a grudge. Funnily enough, this interview he proved multiple times that Hangman was right and everything Punk tends to say to make himself look like a good guy is just performative. Especially the whole talking about workers rights and then pivoting to "fuck guaranteed money, fuck your rights".

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Retris

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Loot can be called "payouts" (what wrestlers used to get based on ticket sales for a show.)

  • Adding to this, he should talk about "visiting the paywindow" whenever collecting rewards. It's how in the olden days they'd talk about winning wrestlers getting the winner's purse (in kayfabe).
  • Every item is a gimmick. A sword is a sword gimmick, a letter is a paper gimmick, a key is a lock gimmick, and so on.
  • He needs to call every enemy a jabronie and every friend a brother. And in addition to jabronie, losing is jobbing.
  • You need a catchphrase. The more dumber the better. The more often you use it when it doesn't fit, the better.
  • You should have a personal interviewer follow you around.
  • "Break his back, make him humble."
  • Call little kids Bane-a-maniacs. Or something similar.
  • Finally, I disagree on the belt thing. The whole "do not refer it to as a belt" is mostly a Vince McMahon / sports entertainment thing. If anything, your character should get mad when somebody calls it a title because that implies he's not a real working man, since most (especially old-school) wrestlers fucking LOATHED that McMahonism.

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Retris

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Retris

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The public secret is that Valve's corporate structure is very bad for actually getting anything done. It's supposedly a company where everyone is equal and you get to choose what project you work on. But in effect that means you get cliques inside the company that hold the power on what projects are focused on. So instead of developing games, you spent most of your time in a real life Succession LARP, trying to harangue people to your cause and undercutting other projects because them succeeding means your project gets shelved.

They're not lazy, the company is just working as designed (but not as intended).

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@brian_: Dude's nickname was mr. Casting Couch. I genuinely wonder how he thinks he'll weasel out of this stuff with the evidence stacked against him.

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First Rossy gone from Stardom, now Scott D'Amore from TNA. Wrestling fans are not allowed to have nice things.

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@thepanzini: The worst thing with localization is that sometimes in Microsoft's games they go with your system language and you can't select it, so you're stuck with awful machine translations unless you have an English language OS. The most memorable example to me was that a friend had game say "[news reporters] [interstellar] to start"... or what would've been in English: Press space to start

Don't know about physical being strong in Europe, at least not in Nordic countries. The bigger problem with Xbox One was that the console came out so much later to market with it due to them fucking up with Kinect (and localization related to Kinect), so most people had already bought a PS4. Nobody wants to wait a year to get a console if they're in the market for a new console.

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@chaser324: I had the exact same thoughts. It also had the problem of not giving you enough info. For example, the only way to find out if your people's needs were met were to go into upgrade mode and then see which houses couldn't be upgraded and that's really bad for a city builder. I couldn't help but compare it to Against the Storm which, while simpler in a lot of ways, still gives you shortcuts and graphs to manage your population.

Plus it felt like the mine levels were too similar. They could've just had one bigger mine level or just done something other than the three level structure. The game also doesn't really give a reason to start a new game, the roguelite parts of it are way too little to be interesting. There's also just so much more depth to Against the Storm's gameplay that Steamworld Build does not have, while managing to be almost more approachable to beginners. Build has more systems, yes, but none of the systems feel like they really interact with each other in any meaningful ways or have any room for player expression.