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monkeyking1969

The thought puzzle, Ship of Theseus, asks if an object that has had all of its original components replaced remains the same object.

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monkeyking1969

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The Korean BBQ thing... about throwing away the meat. I understand the restaurants actions in that people will sometimes KNOW the wrong thing was given to a table but people wont pay for it when they accept it. If that happens enough, the restaurant just has the policy of , if you didn't order it the table doesn't get it. Preying on a mistake is shitty, especially when they say, "This is your brisket" and not immediately saying, "We did not order that."

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monkeyking1969

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My theory is - Spencer's biggest hurdle is he want to STAY at Microsoft and move up the ladder.

Why is that theoretically the problem?
Well he will never tell CEO Satya Nadella something he does not wnat to hear, he will never CFO Amy Hood am budged she won't wnat to spend and he won't tell CTO Kevin Scott that what the rest of Microsoft does technologically is not good for Xbox. He is not having the hard discussions with the Sr executives at Microsoft about what XBOX need to succeed and win, so all he does is half-efforts that toe-the-line that Microsoft wants even when antithetical to XBOX's needs.


Spencer is just spending time at Xbox even if he does love games in my opinion. From my point of view, he is looking for the next jump up the chain at Microsoft. CEO anywhere else is not good enough, he wants the be in change of something big at Microsoft. Server and office-related products accounted for the bulk of Microsoft's revenue at $31.4 billion, which represented 60% of its top-line; so he WANTS that. He has been a loyal soldier he is not making waves with other divisions especially the "Server" and "Cloud" divisions.

I could be wrong, but I don't think I am. Spencer is still climbing the ladder and he is being very 'politic' about who he steps on whiel on his way up. Bluntly - he is making XBox stable at the expanse of making it excel with some risk so as to be ready for the next step

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monkeyking1969

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Both Dan and Grubb were saying teh SOCOAM voice control didn't work, but they always worked for me. I one of those weirdos that would play the single player SOCIM 1 & 2, and it always worked for me. This is not rose tinted glasses because I played the game, single player a lot.

SOCOM would never works as a game now, nor does it have to work - there are other games. But, for that sort of tactical, slow paced, thinking gameplay - there was nothing better. The first two games were awesome games, but they were of a time. However, they did work and that voice input was great.

Maybe, when all thus AI interruption codec is "free to use", more games will use voice recognition? But I doubt it. That biggest down fall of voice being used more in games is talk outloud to devices. in 2002 you could say "BRAVO, TEALTN TO "CROSSHAIRS", and only the game would listen. Now your Google Home Alexa or SIri would say, "What did you say?" Moreover your spouse would say, "Will you please STFU while the baby is sleeping"; so you turn off the game to mope.

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monkeyking1969

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I did not know this existed, but I love the art - the foxes and other animals are well done.

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- Tomb Raider 2
- Six or seven of the Dead or Alive games having to do with beachvollyball, extreme sports of photography
- All of the Witcher games I would assume.
- Every single games David Cage has ever put out. He could put out a Tic-Tac-Toe games and the X and O would end up in a steamy shower while be played by Chloƫ Grace Moretz and Cara Delevingne.

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monkeyking1969

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The Persona games are underappreciated for sure. The art, story, and gameplay meld so well; if some described the worlds you would think "pass" or "that woudl never work". However the games actually are super engaging on all levels.

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monkeyking1969

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The water effect looks like garbage. Their feet do not leave prints in the sand. When their characters walk through water, they do not splash.

Did an idiot 20 year sold make this game using pre-made assents form Unity?

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The more of these reviews you do, the happier I am that missed most of these games because I bought my PSX in March/April of 1996. So many disappointing games or at the very least half-baked ports.